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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

gooncorp

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  1. some weapons stuff you guys:   http://youtu.be/oblrLrYKmmk       happy halloween
  2. another update: http://youtu.be/qY_CWRuCSQw
  3. well you touch on a lot of good points and thank you for the support and compliments.  i'm trying to abstract my ai into a system that is highly modular. for example i could have an ai that can think but i could have that same ai script controlling a turret for example. im trying to find ways to really really abstract things to the point that it could be a gun, turret, character, or vehicle all controlled by the same thing because the basic elements of behaviour are the same. this sounds easy on the surface but it takes up a lot of my thought processes throughout the day.   thanks again i really appreciate the feedback. here is another update:    http://youtu.be/IVwUQVpoPqI
  4. another update:    http://youtu.be/Foj99_fJdtg   driving around a willys jeep i made in blender :)
  5. here is another video update of the navy marines project. i added textures :) also added vehicles with physics.   http://youtu.be/F-osiwFpllc
  6. lol. thanks for the input I appreciate it.  your definetly right on the gun. all this work is original. i made those models in blender and animated them and i coded it.  i am just about to reduce the right arm movement because like you said its too much.  i will be slowly updating these characters and making the game look higher quality.   just to be clear this is a prototype manufacturing kit.  im designing it so i can radiply deploy games.  this game/prototype is showcasing how i'm able to do this.   ive spent a lot of time on coding the framework. the framework has taken me 3 years in the unity engine to realize.  i originally wrote the code in javascript then i recently converted the whole project to c#.  i wrote my own networking package. etc.   Thanks Thaumaturge and Orymus3 for the comments.  I appreciate it :)   Espen
  7. https://www.youtube.com/watch?v=MdFHHKCzhHQ&feature=youtu.be   This project is only a few days old. Feedback would be appreciated :)   Espen
  8. https://www.youtube.com/watch?v=wqdqdcb_YFE     there is another update.  there is a download link on the youtube video.  hope everyone is well :)   Espen
  9. Old school game for old school gamers.  Hope you guys like it its still in development:   http://callidusgame.wordpress.com/  
  10. this game just came out: download link: http://backspacegame.businesscatalyst.com/forum.html   Thanks for the time.
  11. http://youtu.be/EuzVBOLCtfA?list=UUIu01e1wssmcv3XIZK05I1A   thats the video. thanks for checking it out
  12. BackSpace, the Space Game.   http://forum.unity3d.com/threads/backspace-pre-alpha-demo.263072/   pre alpha demo build - a bit buggy but most of it works thanks for the time   Espen
  13. updated version of that last video i messed up on the render   http://youtu.be/Uz5eZ2dD01o
  14. thanks for the feedback i will take it to heart and work on the detail more. ill look into it lactose thank you. thanks walter. heres another update:   http://youtu.be/b6EUADi5ubk
  15. another update.    also we are releasing a free demo.   here is the video with some info, thanks folks :)   https://www.youtube.com/watch?v=XTaZrQbIhjg