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About fido9dido

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  1. Thanks John, I know C++, and had a computer graphic course at uni with opengl, yet I do not know any shading languages yet I already have his book for dx12 and the author said it's not about rendering engine design. he didn't recommend any.
  2. What is a rendering engine and how to design 3d rendering engine on top of directx. or if you know any book about rendering engine design in details , can you please name it, or a class diagram will be helpful too What i found out it's some kind of abstraction of the most redundant basic functionality like start render, stop rendering clear etc but I cannot find a source that explains this in details. like what a renderer engine should and shouldn't look like, for example the kind of functionalities that it should or shouldn't contain
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