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Detectiverr

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About Detectiverr

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  1. C++ As First Language

    Just buy a "C++ How to program C++" by Deitel &Deitel. That's the book I'm reading so far.
  2. C++ As First Language

    It depends. I got no programming experiences but I started out C++ as my first language because I want to program games. So far, it took me.....2 or 3 weeks to understand the first chapter. XD LOL
  3. Best way of learning C++?

    [quote name='Serapth' timestamp='1341270778' post='4955099'] You could try pressing your face against the book and learning through osmosis, but I doubt you will have much success. Seriously, how much effort is it to read a book. Read it, then you will know how useful it was teaching you C++! [/quote] Ok I'll try to press my face against the book and learn
  4. Best way of learning C++?

    [quote name='DevLiquidKnight' timestamp='1341268602' post='4955086'] [quote name='Detectiverr' timestamp='1341268398' post='4955085'] I got a C++ book on the front of me. Are there any methods of learning C++ execpt reading it off...? Share your learning experience...! [/quote] You should try making some programs, if the book has exercises do them. Theirs also tutorials online for C++. [url="http://www.learncpp.com/"]http://www.learncpp.com/[/url], [url="http://www.cplusplus.com/doc/tutorial/"]http://www.cplusplus.com/doc/tutorial/[/url]. Theirs really no wrong way to learn C++, (other then confusing it with C) if you feel comfortable using the book just use it. [/quote] There's some program exercises on the book but there's no answers to the program so I didn't do them. However, I did the ones with the answers on them.
  5. Best way of learning C++?

    I got a C++ book on the front of me. Are there any methods of learning C++ execpt reading it off...? Share your learning experience...!
  6. Compeletly lost! Helppp

    I should get allegro or SDL for that? [quote name='wiz3kid' timestamp='1341215800' post='4954822'] If you are just starting out, I would recommend learning a different language to start with programming, such as Java or C# (only because they are widely recognized as easy languages). Then it will become easier for you to learn another language such as C or C++ (I recommend C first, because it teaches about memory management and referencing, then C++ to add OOP from previous languages). To start with making games, you should first learn about basic game structure through console games such as minesweeper. Then you need to choose an SDK/API to work with. Some notable ones include:[list] [*]API: XNA (mainly used with C#, requires .Net, and only works on Microsoft platforms; Windows, XBOX360, Windows Phone) [*]SDK (Engine): Unity (mainly graphical interface, coding required for complex games) [/list] Or, you can choose to work low-level and code a basic game engine in C++ customized to each game of your choice, for tthis you will need to implement all low-level graphics API calls tothe API of your choice (OpenGL or DirectX). This entire process should take you around 5-8 months if you study carefully 10+ hours per week. Hope I answered your questions. [/quote] I should get Allegro or SDL for that?
  7. Compeletly lost! Helppp

    Ummm which book I should start reading? I got 2 books. One "how to program C++" and the another that you gave me "Beinning through game programming".
  8. Compeletly lost! Helppp

    Ok I'll try to take my time, reading and understanding it. Thanks all.
  9. Compeletly lost! Helppp

    [quote name='Cornstalks' timestamp='1341184308' post='4954684'] [quote name='Detectiverr' timestamp='1341183947' post='4954682'] Whenever I find how to install allegro, it just frustrates me cuz mostly all the "how to" videos/websites are 2-4 years old/out dated. [/quote] And? That's not [i]that[/i] old. I'd say slow down. Slow down a lot. If you want to make games in C++, [i]you need to first learn C++[/i]. Focus on properly learning C++ before moving onto Allegro or any other game library, because it's your most fundamental tool. If you don't understand the language, learning Allegro or any other library is, to be quite frank, pointless (and incredibly difficult and frustrating). [/quote] Sorry, I'm like really impatient!!! Trying to be patient lol...
  10. Compeletly lost! Helppp

    Right now, I got a lot of questions. I'm learning how to program games with C++ and reading "How to progarm C++" cuz I want to be a game programmer but... people told me to start out small like 2D games. Whenever I find how to install allegro, it just frustrates me cuz mostly all the "how to" videos/websites are 2-4 years old/out dated. Anyways, should I read "How to program C++" until I finish it? Or do both like learn how to program and make 2D games.Or make those "Drop and drag" games? I tried out to make pong with tutorials but.....it doesn't have the same complier/IDE.... l only got Code blocks. If there's a guide how to be a game programmer, that would be great and a "how to make a 2D game" as a beginner guide.
  11. Does CryEngine code C++?

    I was wondering if CryEngine can use/code C++. I got no programming experience. However I did made 2D games on GameMaker 8.1 but I must pay $25 just to script things on there and make MMORPG/Shooting games. All I can make on there is mazes and shoot em up..... So I'm like mehh screw it and start on making a 3D game..... Edit: still learning/reading "How to program C++"
  12. Best Programming Language For a Beat'em Up Game

    Well most game industrys are using C++. Idk about C#!?
  13. Help! Being a game programmer

    [quote name='Serapth' timestamp='1340212119' post='4951034'] [quote name='Fallenrat' timestamp='1340203469' post='4950975'] C++ is a dieing language. Even Unreal is abandoning it. C# is the newer one. [/quote] Ignoring all the other points in your post, this one is really funny, as Unreal is actually EMBRACING it, and getting rid of their proprietary scripting language. I move I think, for the record, bites. I neither want to work in Kismet, nor C++, so I guess I wont be using Unreal. Then again, I wasn't going to anyways, so it's no big loss. [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img] Oh, and since you seem to have already decided on C++, try [url="http://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx"]running through this tutorial[/url]. It will teach *one way* to actually construct a game instead of a glorified example. [/quote] ummm O.O What happen if you got a different complier? Like Code::Block, that's what I have atm. But my uncle gave me MVSC++ tho he said this complier is used only for professional. Edit: Can I start learning C++ and start a game from scratch that you gave me?
  14. Help! Being a game programmer

    At the moment, I'm learning about C++ as a beginner. After learning C++, where do I go next as going to the path as a game programmer? Do I create games on unity? I already got a game maker 8.1 from yoyo games but Idk if I know the structures of the game ( dumb question) and created some 2D games without scripting. I haven't reach to the point of scripting.
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