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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


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  1. I'd like to inform all Gamedev community, especially those who had a quick look at our site, that we've made a rebranding campaign and now we are [url="http://toomkygames.com"]ToomkyGames[/url]! we are very excited about this move and our new name and has been working hard to prepare for the big change! Hope to become a great and wealthy gaming website! They say this new name is cooler than the previous one - what do you think?[img]http://public.gamedev.net//public/style_emoticons/default/rolleyes.gif[/img] [img]http://public.gamedev.net//public/style_emoticons/default/cool.png[/img]
  2. Tom Soper, Yeah I guess so...but who knows [quote name='Harikane' timestamp='1347254942' post='4978482'] we can work together and compliment each other's need. [/quote] Hi, Abhishek Could you please make a short presentation in a few words what are you willing to offer? Thanks in advance
  3. hahaha))) what a funny game! I love it! Can't wait you finish it!
  4. thanks, azonicrider [quote name='azonicrider' timestamp='1346404611' post='4975087'] Nothing makes it unique, just another gameware site filled with a billion Adsense ads. Although I gotta say, the pages on that site load surprisingly fast, considering how much content is on them. [/quote] Actually we have something that will make our website unique or just not similar to other ones. we r now working on this matter. Your remarks are quite reasonable. Ref to ads - yes, there are some but i believe there is no abuse. the amount of ads seems to be acceptable. Ref to the site's speed - yeah we spend a lot of time working on this matter, hope it continues working fast when there'll be more content on it:)
  5. thanks for your quick review) [quote name='CryoGenesis' timestamp='1346326863' post='4974760'] Maybe some kind of video of the game or a trailer? Looks a lot like other game sites [/quote] what do mean by "looks a lot like other game sites"?[img]http://public.gamedev.net//public/style_emoticons/default/rolleyes.gif[/img] say, could you be more specific what our website is similar in to others? just for me to somehow improve it and make more unique[img]http://public.gamedev.net//public/style_emoticons/default/cool.png[/img]
  6. hi, everyone! I'd like to share with gamedev community our newly launched website - [url="http://gamerpub.com"]GamerPub.com[/url] - it is focused on free online and downloadable games available in full versions only. We are now working on its developing and optimization, so to say "leveling it up" Actually it was launched several months ago, but still it is newbie for the gaming world[img]http://public.gamedev.net//public/style_emoticons/default/biggrin.png[/img] thus there is already a good host of casual games. Please, it would be great if you tell me your impressions and some critical remarks? (they will be highly appreciatable) In fact such discussion forums are one of the best way to know what professionals think about a particular project.
  7. hello there, We are a young company and we've recently launched a new game portal [url="http://gamerpub.com/"]http://gamerpub.com/[/url] with free online and downloadable content. Actually i need some advice or tips how to increase traffic to the site without using various traffic exchange sites, cuz i believe that the quality of such traffic is no good. Do you have any suggestions? P.S. I hope, I'm creating a new topic in a proper branch of the forum, so if not i'm sorry and won't mind redirecting it to a suitable branch[img]http://public.gamedev.net//public/style_emoticons/default/rolleyes.gif[/img]