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BaneTrapper

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About BaneTrapper

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    BaneTrapperDev

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  1. This forum doesn't have edit anymore o,o What i wanted to add is, the style id be really comfortable working on is, DO NOTE I REFER ART STYLE AND NOT THE CONTENT. https://www.unrealengine.com/marketplace/en-US/slug/low-poly-rabbits https://www.unrealengine.com/marketplace/en-US/slug/poly-art-rabbits https://www.unrealengine.com/marketplace/en-US/slug/low-poly-medieval-weapons Edit:Tho i can edit this one lol... Thank you for the kind words @Guy Fleegman .
  2. Hello, i am BaneTrapper. I am here looking for artist for Project no Hope, a Story in few lines: Story of robot controlled by YOU, activated when last living human perishes from existence. You awake in sealed room discovering your only purpose "Unlock the Mainframe computer core". In year 20xx because of inhospitable atmosphere, and weather the humanity descended underground as only way to survive, living fine growing necessities underground but struggling for leadership power. End of humanity came when one group decided to poison the facility and hide in Cryocryptic chamber to sleep off the poison, facility resides poisoned, and they not being awoken from cryptosleep because they have no access to medical facility. Thus the facility climbs intro slow decline, as things break one by one, so does the food supply and crypto caskets are no longer supported, at end of last human life you awoke, as a project made by scientist IN CASE something bad happens, to leave a legacy of humanity, a completely unlocked evolving AI, only if you succeed . Looking for: Dully note: The more boxes you tick the better, but i completely don't expect one person to fit these roles. I need graphical art, i will handle everything else if most be. Ideally looking for a co owner, that is also a graphical artist. The part's that id like you to overtake are : - Graphical design(How game looks, is the color scheme dark / light vibrant), - 3D Modeler / animator, implementing/managing textures and animations(Only two animated characters, possibly one) - Effects UnrealEngine4 Particle creating, and texturing - Environment (objects like Broken panels, bent sheets, leaking pipes, rusted metal walls, dent floor etc) - Content manager (Put your art in objects / actors in Unreal engine 4, AKA select models / Materials / Textures to use) - Level designer (Put objects that have your art in levels) The typical stuff the artist does in two man team. Applying Contact me at BaneTrapperDev@gmail.com or hotmail or PersonalMessage me here. Probability to require signing online NDA and contract depending how we agree. Revenue I am willing to offer small starting Flat rate, Percentage profit from sale until certain marks are met, at which point the percentage will decrease. Deadline Want to release before the end of year, so we can discount sale at winter holidays. Some additional information from top of my head: - Release platforms target : Steam - Release target OS : Windows - Story: story is written to detail, main plot lines, and twists are established, and in such way it ends in sequel(Hoping for expansion light rts addition) - Audio is going to be done after art / programming is done. Got a established studio that does rapid work to do audio. Some questions you might ask: Can i join even tho i am not a graphics artist. In short YES!, in long NO!. You can try and message me i would love legal help, marketing help and allot more, but if it cut's intro the profit too much or costs too much UH, it's up to discussion. Do i need a portfolio to apply? Well the portfolio would help in selecting you, but you SHOULD definitely display your skill level and knowledge SOMEHOW. I am not looking for incompetent artist, a newish one has a chance. When do you chose the artist: I got two weeks off work starting July 14th (about 12 days from now on, so that would be good time to be already applied) For more information and, or questions please contact me at given information. With best regards to future collaboration! BaneTrapperDev
  3. Hello, i am BaneTrapper. I am here looking for artist for Project no Hope, a Story in few lines: Story of robot controlled by YOU, activated when last living human perishes from existence. You awake in sealed room discovering your only purpose "Unlock the Mainframe computer core". In year 20xx because of inhospitable atmosphere, and weather the humanity descended underground as only way to survive, living fine growing necessities underground but struggling for leadership power. End of humanity came when one group decided to poison the facility and hide in Cryocryptic chamber to sleep off the poison, facility resides poisoned, and they not being awoken from cryptosleep because they have no access to medical facility. Thus the facility climbs intro slow decline, as things break one by one, so does the food supply and crypto caskets are no longer supported, at end of last human life you awoke, as a project made by scientist IN CASE something bad happens, to leave a legacy of humanity, a completely unlocked evolving AI, only if you succeed . Revenue asd
  4. *OP = Original poster I don't think i posted for several years, but my god people, control yourself, don't bash the OP, he just asked for help, and you are being typical internet trolls. Second, Tom Sloper has my thumbs up, he did his job, this thread WAS posted on wrong forum. The fact that OP didn't like answer Tom Sloper gave, to which answer i agree with, no need to explode on him like that. To the OP: Where do i start... I'd need to write a book here because the question is comparable to "How to make million dollars in a year", so here i go. That is like the worst thread name iv'e seen in a long time. What you are asking for is to get harassed, and that's exactly what is happening. Start with making a new post, with specific question in it, WHY THE PHUCK did you even mention you sold your house? "So I already sold my house so please do not try to tell me how "it is destined to fail". I only have one life I am willing to try some" You don't have time for negativity... Take a breath, you can do this, but you have to be smart about it. What not to do: is not ask random people on internet to give you potentially fundamentally wrong information upon which you will build your foundation on. What to do: Rent expert in field of programming? Present your idea, and give him time to research, do his thing, and come up with the answer to your question. My 2 cents: Completely doable project, your idea is unique, and if executed could be a good visually themed game. What you described is very possible with smart masking of load times(Because there needs to be switching of levels, it cannot be all persistent That wont fit in typical 8-16 Gigabytes of PC ram memory) What i want to ask you is: Why should i play the game you described, if i want to see a house view and car doing circles around human inside of it i'm pretty sure there is The Electronic Arts The Sims 4, which i can assume you cannot rival to compete with attention of teenage girls or anybody playing that type of games. Is your view of Universe, or planetary systems going to rival what's out there already? if not? why have it in first place? Is your street view going to be any interesting, what is it going to have, what can the user do there except click to zoom inside specific house. Sound's like your first step! don't be discouraged by internet trolls, but also a word of caution, your goal project has bean done before... partially by other games, like i can name few games that you need to combine. Check if you have funds to make all of these games and if so, id be interesting to play your game. The planetary view: https://www.nomanssky.com/ The house and street view: https://www.ea.com/games/the-sims/the-sims-4/pc/store/mac-pc-download-base-game-standard-edition Offcourse count in that you wont be using all functionalities of these games, but only part of it. But for example those are two main competition you have on market that i can think off in span of minutes. Edit: oh and, good luck!
  5.  If you put your mind to it, figure out things you don't know, and grind it out. Yes you will succeed       There are many aspects to a story, therefore there isn't one liner that will answer that question. Short version: git gud. Longer version: From personal experience, its imagination, and iteration on written story, that really polishes it to be "Interesting" and "good".     I will quote Shia Labeouf "JUST DO IT!", and you will get better at it. At times you get stuck, figure it out, and continue. But most important thing of all is, think small for first few projects, finish the project you started! You might want to train your skills first, by making a simplistic levels, to get hang of it, before you do it in bigger project. Same goes for everything, you might want to make standalone puzzles first in Unity, before making a game with puzzles in it, because it might be overwhelming, and give you feeling of NEVER GETTING THINGS DONE.   Hope i helped a bit. Bane
  6. BaneTrapper

    Looking to join c++ project-s.

    Wot i was just scrolling and downwoted cause i pressed "Page down" key :o.   I added mark for payment in "Edit 2:" section in first post.
  7. Hello, call me BaneTrapper.   Since start of year 2014 to mid 2016 i have programmed using c++ language making various projects. I have started learning c++ early 2012 using tutorials, and watching videos of other programmers tackle their projects, that's how i grew my knowledge.   What i want: I am looking to spend my time, and improve my coding knowledge, but most importantly i want to learn from other coders, studding their code, and communicating.   What i am willing to learn stretches from basic things like scripting languages, creating ports of applications, your tricks on data management, creation of custom engines for games (Dealing with hardware), basically anything worth knowing.   What em i good at? I am versatile coding in c++ language, i can to some extent optimize code for performance i understand a bit of how compilers generate code, i have watched plenty of talk's on code/performance optimization so i have good understanding of do's and don'ts. Like everyone i have created more bugs in code then i can recall, but i have to my best knowledge fixed every single one i have made or at least figured out how to fix, yes there where some that took months to figure out simply because they didn't occur so often, or i didn't posses knowledge to fix them. I know a math, its not algebra math, but i do vectors, and understand sin/cos. I have dabbled, and wrote few algorithms from need which i later figured out actually have names, so i'm inventor too :o .   Video of 2D, rpg game i have coded all by my self(Note: There was another programmer but he worked on adding lua to the project, so we would port from my created scripting language to lua, which i still don't agree would be a good choice, but for collaboration purpose i agreed) A bit on the image what you we can see: The screenshot is from the game Editor, we can see navigation mesh, and regions mesh which are for even triggers, there are objects which most of them have interactivity implemented(opening doors, lighting candles on fire, and extinguishing, picking berries from bushes, collecting flowers), then there's button's which act as switches for state machine so one switch from editing terrain, to editing attributes of objects etc. http://en.sfml-dev.org/forums/index.php?topic=14563.msg102482#msg102482   My time restrictment: I would offer my hard work, and my limited knowledge for MORE knowledge. Yes it's that simple! Which would evaluate to 2 hours when i work, and full day when i got free days.(Add there i got chores to take off ya know... i am a living organism, but no doubt i get 8 hours in)   Edit: I forgot to add contacts :P BaneTrapperDev@gmail.com or BaneTrapperDev@hotmail.com, or you can pm me.   Edit 2: About payment: I don't require payment, or desire one. I am financially set with my job, that is why i cannot offer more hours then written above. But if you share split, sure i'l take my cut.
  8. It might help to post anything of game(Screenshots, concept art, piece of story anything rly), so possible applicant can know what hes getting intro, whats the art style ETC. GoodLuck!  :cool: 
  9. First thing, i clicked on link www.tkodo.com . There are literally boobs in center of screen, could write NSFW :P.   Tho this sounds quite interesting, although a bit scary since i cannot find ANY gameplay of the game.     1: Skills, and spells are same thing differently worded, do you require mechanics to the skill (Code to orbit orbs around a character / point), GUI, or storage/cooldowns/mana usage? 2: Do you want to revamp / rework the combat system? 3: You want to rewrite the graphics code / engine, to newer version? 4: "finish the external overlay", do you need GUI? 5: "create a all In 1 camera system", Sounds like code spaghetti :D, or is it? . 6: Crafting system? sure. Is there inventory, and items to work with? 7: "add the demon grading system", you want skills again? differently named? 8: You want to re adapt audio to new format? What are you using that it doesn't support .mp3? but supports .wav? 9: add a gameplay map. You want environment artist / creator?   Sounds like you need half of a game here  :huh: But as you said "Never stop".   Hoping to get answers, and please is there any gameplay/sneak peak of the actual game what's there?   Till then, BT.
  10. BaneTrapper

    Not Dead - Just Quiet

    I just love sound effects. Its just hilarious to me :D!
  11. BaneTrapper

    Project no Hope

    Album for Project no Hope
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