I'm currently developping some class to make my life simplier in SDL (My life haven't been really simpler since)
I have just create a classe named : Boutton, to create ... Boutton.
The class have 3 attributes :
B_t and b_p are pointer. I have to destruct them or I will have a memory lack.
so I have added in my destructor the following line :
[source lang="cpp"]MISC_Bouton:: ~MISC_Bouton ()
Now, I have to create a copy and an asign constructor,
My problem is, How I can do to do these
[source lang="cpp"] MISC_Bouton (MISC_Bouton const& other)
MISC_Bouton& MISC_Bouton ::operator=(MISC_Bouton const& other)[/source])
I already had that kind of problem with SDL_Surface* in my windows class but there are a function to [url="http://www.libsdl.org/cgi/docwiki.cgi/SDL_Surface"]copy SDL_Surface[/url] (SDL_ConvertSurface()) so I was abled to copy the SDL_Surface in himself and not the adress.
So anyone knows something to copy a TTF_Surface and not the adress ?