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Acotoz

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    72
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73 Neutral

About Acotoz

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  1. Acotoz

    Judge Tells Apple to Publicly Apologize

    It was about time somebody put Apple in its place. - Nauseating secrecy. - Unsatisfied Employees - Objective C is one of the worst languages in creation. Personally I think they are the #2 worst technology company today, #1 being Electronic Arts
  2. Or you can use radians, several game engines use radians instead of degrees, that way there's consistency in the math language throughout the whole code.
  3. Acotoz

    FStream Problem

    edd's method is great, normally a while cycle is used. I normally use [source lang="cpp"]while (!file.eof()) { //DO THE READING HERE }[/source]
  4. Tell me, how's everything with WebGL? last I checked only a couple of browsers supported it, and IE refused to support it. I was very interested some time ago on that particular technology, but forgot about it.
  5. Acotoz

    What would the most expensive game be like?

    I just want to see the return of the classic joystick/button controllers. This new trend of motion detecting controllers it's just annoying, and no, I'm not lazy, I exercise several times a week. A videogame is to sit down and relax. But what I would like to see in videogames, is the return of the screen on the controller, like the Sega Dreamcast, that right there would enhance the playing experience by a lot! That's a sad story right there, the Dreamcast was a promising and revolutionary console, too bad Sega went bankrupt.
  6. Acotoz

    Complete beginner

    Start with pseudo language, I don't know if there are books focused on that. But I am a great advocate to learn C++ as a first language if possible, my first language was Pascal, then I moved to C++.
  7. Yes, you can get hired. Imagine a game like any other software, when designing a business application, there are 4 major steps and design is one of them. Design probably is the most important step of them all.
  8. First things first man, learn Java, after doing that, you can choose from the list that other members provided. Shouldn't be complicated, give it your best
  9. First of all, you're giving off a ridiculously childish impression with all this whining about your reputation score. 21 points is 7 upvotes. Go make 7 constructive posts and you're done. If you actually pay attention to all the good advice in this thread, and start trying to be a productive contributor to the community, your reputation will be fine. I don't mean to be excessively harsh about this, but your attitude is starting to get seriously old. [/quote] All I'm trying to say is that the math is not right, at least for my case, people have been telling that there are bugs and several had told me that some stuff that happened to me shouldn't. Instead y'all are not seeing that there is something not right going on here. I take responsibility for all the down votes that I've received, but something's not right
  10. So what you're saying that all the negative points cost -3 even those who were given by me?
  11. Ok, let me put it this way. When I reached the point of having an 83 rep, it went down to 60-something like in 5 five minutes, I checked out my voting history and turns out that nobody voted down anything during that period of time. I lost like 20 points because of a bug. How can I solve that?
  12. Well right now the trend is: C#, PHP, Ruby on Rails, Objective C and Java. But what's most important to me,personally it's not the number of languages you know, it's your ability to solve problems, languages can be easily learned, the ability to solve problems can't You have a good skill set. Try learning about databases and client side scripting languajes like javascript and the jQuery library
  13. My advice is this: pay special attention to Linear Algebra, almost all the concepts that they will teach you there are the ones that are applied to 3D computing. Artificial Intelligence can help you a lot, due to that hopefully they will teach you the AI basics. If there is one more class that I would recommend is Computational Theory, they teach you a lot about state machines, very very useful concepts in game development. Overall it's a very decent set of courses, I think you're going to the right path. Also, never stop learning by yourself. And never give up.
  14. I needed some data structures a couple of years ago, and I didn't feel comfortable using STL, so I wrote them myself. If you write them yourself, you will know the weaknesses and advantages of it, and also they are custom made, so there's a small sense of satisfaction. But I would stick to everybody else's opinion, use STL they don't cause that much overhead you think they cause.
  15. It's not working as it should be, If I give a +1/+3/+4/+5 to your post, that means it was somewhat helpful in general, how would you feel if other 4 people come and vote it down? At least I feel that something's not right. But that's just me.
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