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Fairywingsrpg

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About Fairywingsrpg

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  1. Basic OpenAL sound manager for your project

    Good article, but I'd like to point out some typos.   "Second headache may be caused if a file is not looping or is short enough, to be kept in buffers only. For this, you take the duration of an entire sound and subrtact prebuffered time from it."   "This time is, hovewer, not correct."
  2. how to go about implementing sub-region rendering?

    Generally culling is the way to go, but we don't know his intentions.
  3. how to go about implementing sub-region rendering?

    Use a bounding Rect encapsulating all draws to the screen. Track your draws to the screen and clear only the area according to the Rect.
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