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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Lynx06

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  1. [quote]Please rephrase the question. Are you asking people to invent company names for you?[/quote] No, I just need some help to find name ideas, to give me a lead.
  2. [quote]Also, if you're going to be forming a company you should consider going to your local city center or city hall and finding information on how to register your company name in either LLC or LCC. Example: UltraAwesomeName .LCC/.LLC[/quote] I guess it works like this in USA but we're French (that's also why my English must be imperfect). Anyway, I'll have to ask about company creation in France. But before I have to find several ideas of name I could choose and that's what I'm currently looking for. The problem is that it seems that, unless I create a new word, it's really difficult to find a good usable and available name for a company.
  3. I apologize for the mistake, I didn't know where to post, sorry. So, I wondered whether it could be a good idea to invent a word (I mean, take two words and combinate them or use a word that doesn't exist). For instance, I was thinking at something like Vegared Studios or Vegared Entertainment (both are avalaible in .com, like vegared-studios.com). At one point I wanted to use "Octopus" in the name, because I love Lovecraft, so I thought that it could be a good idea but the problem is that I can't use it like this (because octopus-studios.com and octopus-entertainment.com are already taken...). So I should have to modify the word as it will keep its meaning but being usable and it's difficult... I know that, even if we are just amateur, the name is very important and that's why I need your help to make the good choice.
  4. Hi everybody, We're a french young team of developers and we make video games for PC, XBOX 360 and Microsoft Phone. But before, we currently are looking for a name for our company. The only certainty we have is that the name we'll choose will have to finish by something like "Entertainment", "Software", "Game Studios", etc. The name doesn't have to be only in English but should be pretty, rather short, easy to pronounce and available almost in .com. Thanks for your help [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img]