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dimitri.adamou

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About dimitri.adamou

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  1. dimitri.adamou

    Direction Vector not working correctly

    Whats your movement code?
  2. dimitri.adamou

    simple c++ game

    If you want to do a project then do it. You have our permission
  3. dimitri.adamou

    Visual Studio 2012 ruined everything

    I had this issue. After installing SP1 for VS 2010 (or it was 2012? I forget) all my issues went away - but depends what error were you getting?
  4. dimitri.adamou

    Tablet for note Taking

    A bit Off topic, One thing I find hilarious, "My paper ran out of batteries!"
  5. dimitri.adamou

    Realistic Encouragement vs Trolling Tear-down

    Well. Sometimes people need that reality, theres much more to life than having things presented on a platter... just face it. To become good in anything, it takes sacrifice and its not all fun and games. (It doesn't stop you from enjoying the path you take however) Maybe Game Programming could even be its own Olympic Sport? Of course, I am not saying 'troll the shit out of them', but usually it's an answer that most don't want to hear.
  6. dimitri.adamou

    Realistic Encouragement vs Trolling Tear-down

    MrJoshL, some simple advice - Stop generalising.
  7. dimitri.adamou

    New User!

    Its almost like coming and saying "Hey guys I'm a writer, what should I write?" - this is your personal journey, taking someone elses route kills the fun out of it. However thats getting a bit more to the point. Strengthen your knowledge in the c++ stl, learn how to debug and manage your memory. Also learn how to design. Design is a MASSIVE part of programming, with a good design you can literally reduce thousands of lines to half, or set up future projects soo much quicker you get to work on the content and make other peoples lives easier if your on a team. From there on, read a begginer book, such as 'Introduction to 3D Game Programming with DirectX 9' by Frank D. Luna, or if your after something like OpenGL - you can follow the NeHe tutorials (Althought last I checked they may be a bit outdated - but so is taking the DirectX9 path)
  8. dimitri.adamou

    Lighting in caves

    couldn't you just turn off ambient lighting when you go deeper in a cave? but turn it back on when you see exit/entrance? edit: If you want light coming in from the roof, use directional
  9. Well whats the main driving factor in a game? Interaction! So make an 'interaction/entity' class, and eventually work your way down to the Player, AI, Interactable Objects. And add scripted events for story (Script in LUA, custom script, Python)
  10. dimitri.adamou

    count++ & infinite loop

    In Java, both sides of a non-short circuit binary operator are fully evaluated, including side effects, before the operator is applied. In this case it means that count is incremented before assignment occurs, not after. [/quote] thank you that makes more sense.
  11. dimitri.adamou

    count++ & infinite loop

    no its not. True, you assigning it 0 but then you increment it by 1.
  12. dimitri.adamou

    count++ & infinite loop

    To be honest, I'm not sure why count = count++; isn't working (even though you should only write it as count++). It looks like it could be language specific behaviour What should happen is count is assigned the value of count, then it is incremented by 1. count = count++ //1 count = count++ //2 I'm interested as to why this isn't true in java
  13. is there supposed to be a particular width? Otherwise before this condition will pass, it needs pixel perfect accuracy if((mouseX>trackingposX&&mouseX<trackingposX+WIDTH)&&(mouseY>trakingposY[k]&&mouseY<trakingposY[k]+HEIGHT)) *edited to add: I just noticed Neverending_Loop has k+1 for the second traack, my bad
  14. dimitri.adamou

    Finally, some progress!

    @fanwars, I can't wait to get to that stage It makes you feel special when you actual understand what they write instead of saying "Oh yeah...". Baby steps really do help. @3Ddreamer, yeah I don't know why I never just did it in the beggining. I'm glad I finally 'broke the water' (so to say lol) Speaking of Chess I've always wanted to try that to Am I suddenly gonna become a Nike figure head? Thanks for reading guys! I can't wait to get back into it, time for work
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