the other spartacus

Member
  • Content count

    3
  • Joined

  • Last visited

Community Reputation

110 Neutral

About the other spartacus

  • Rank
    Newbie
  1. wanna be iphone game guy

    Thanks for the advice guys.. I'll be shoving my head into my objective c book I think.. It seems like the smartest course to take - though I suspect not the shortest..
  2. wanna be iphone game guy

    Thanks Daark.. you sound wisen, like Yoda. I've bought a book through Amazon called 'Programming in Objective-C - fourth edition' by Stephen G Kochan. From my research, this seemed to be the book to get for beginners. I haven't been sure how to go. But after what you've said, it seems to be a good idea to just knuckle down and plough through the book and then focus on games later. Kinda like crawling before walking? I'm guessing that you don't really think that things like iTorque 2D are a good idea.. like cheating? And in the long run, not such a good idea as you're dependant on crutches that don't allow for much creative programming.. would that be a correct way of seeing it?
  3. wanna be iphone game guy

    Hello all.. I am the other spartacus and I'm declaring my noobness to all... Please be gentle. I've been banging my brain with xcode for a few weeks now (in what little spare time I have) doing a basic tutorial by Ray Wenderlich. It's called 'BullsEye'. Actually I'm kinda stuck on it at the moment, but that's another story. I've also been doing some research and have discovered that there are other ways to make games. I've checked out iTorque 2D amongst others and was wondering what you guys might think about it. Coding is difficult for me as I am not from a codey background (I work as a gardener).. I was wondering whether using iTorque 2D was a good idea. It appears to be less hard core corey and easier in general. I would like to eventually become more codey myself, but feel that this app might bring me closer to it sooner. Oh, and do you think that it's actually possible to make a game that's comparable in the way it works to something like Tiny Wings (creativity aside) using iTorque2D? I'd be grateful for any feedback.. Thanks..