akhanubis

Members
  • Content count

    1
  • Joined

  • Last visited

Community Reputation

291 Neutral

About akhanubis

  • Rank
    Newbie
  1. DX11 Two very strange SlimDX DX11 errors

    Resource is an abstract class, try using Texture2D [source lang="csharp"]using (var resource = Resource.FromSwapChain<Texture2D>(swapChain, 0)) { renderTargetBackBuffer = new RenderTargetView(device, resource); }[/source]