Silencecraft

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About Silencecraft

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  1. Failed to get proc address

    I want to add some effects to the game.So I made a proxy dll. But it could only run with some old games like GTASA. When I want it to add effect to some new games, it always say "Failed to get proc address 'D3DPERF_XXXXX'". Could anyone tell me how to fix that or tell me another way to inject d3d applications? 
  2. Questions about using DXUT with qt

    Hi there!   I tried to use DXUT in my Qt object. But the compiler says "unexpected token 'long __stdcall DXUTTrace(char const *,unsigned long,long,unsigned short const *,bool)" (?DXUTTrace@@YGJPBDKJPBG_N@Z)'".   I have connected all the libs but it still can't be compiled. So what's wrong with this?  
  3. #include "worldedit.h" #include "CreateDevice.h"       WorldEdit::WorldEdit(QWidget *parent, Qt::WFlags flags)     : QMainWindow(parent, flags) {     ui.setupUi(this);     ui.QD3DWidget->resize(QSize(400, 300));     ui.QD3DWidget->setAttribute(Qt::WA_PaintOnScreen, true);       QTimer *timer = new QTimer(this);     connect(timer, SIGNAL(timeout()), this, SLOT(update()));     timer->start(20); }   WorldEdit::~WorldEdit() {     }   void WorldEdit::initializeD3D() {     HWND hWnd = (HWND)ui.QD3DWidget->winId();     InitD3D(hWnd);     m_bInit = true; }     void WorldEdit::paintD3D() {     Render(); }   void WorldEdit::paintEvent(QPaintEvent*) {     if(updatesEnabled())     {         updateD3D();     } } void WorldEdit::d3dInit() {     initializeD3D();   } void WorldEdit::d3dDraw() {     if(!initialized())     {         d3dInit();     }     paintD3D(); }   void WorldEdit::updateD3D() {     d3dDraw(); }       this is the code but I see nothing in the window could anybody tell me what the problem is ?
  4. How to use DX with Qt

    I wanna display my render window with Qt. But I don't know how to do it. Could anyone tell me how to make it?   Thanks
  5. light shaft technology?

    I wonder how to make the light shaft effect. Anyone can help? Just blur the scene to different direction?
  6. Help! I'm trying to make a game.

    I think you can make it with Unreal3. Because no one can solve all the problems. I'm only 15, so I never wanted to develop a game by myself.Good games require good teams. But if you really want to learn a programming language.C# is better.