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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Emmet Cooper

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  1. RT @gamasutra: EA fails to earn a profit but turns in better-than-expected earnings https://t.co/9kLSFlLABl
  2. PH's #Duterte threats to leave U.N after drug war critisms, other news seem to have failed to quote this.I wonder. https://t.co/dFxznfPU6I
  3. RT @BlenderNation: Earlier today: New post: Blender VFX Spider-Man Web Slinging Tutorial https://t.co/YAe7XTzN0Q https://t.co/qzK5etmm8t
  4. Lizard Squad Caught, Out-Hacked By Finest Squad? PSN, Xbox Live Hackers May Be Gone http://t.co/h1u0IO3HsK #indiedev #gamedev #indiegame
  5. Cryptoy. Fun and educational app for kids by UK Spy Agency. http://t.co/VvXfzjTwTr #indiedev #gamedev #indiegame
  6. RT @EiR_TD: A quickie on the new dynamic #GUI for #screenshotsaturday. Getting that GUI to behave took some #gamedev pain though! http://t.…
  7. Aaaaaannnndddd...there goes PSN!! GREAT!! #indiedev #gamedev #indiegame
  8. RT @garageludumteam: So we have updated our game. Test it and say what do you think! http://t.co/FSF59MucyA #Garage48 #LDJAM #gamedev
  9. RT @IndieGamerChick: We have plans for #GamesMatter TV on Twitch. We want it to have daily content from developers and fans, become a premi…
  10. RT @TGIK_Games_CR: FtA: How to Build a Game #7 Want to Kickstart Your Game, Marketing Starts Now! | TGIK Games Blog http://t.co/KJVnPC71ra
  11. RT @Gam3Newz: The Witcher 3: Wild Hunt trailer teases second playable character - http://t.co/wC0COpImlS - psu http://t.co/qDtGzDYqc0
  12. RT @NakedGameNews: Valve takes a cue from Twitch by adding video streaming to Steam http://t.co/JsD9aUxFvS http://t.co/RJApiM8wgX