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About zwets

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  1. Together Alone beta 2

    Hey, thanks for the kind words! I haven't played Pokemon myself, but cool to hear that they had a similar mechanic.
  2. Hi all, About a year ago my friend and I took part in the Ludum Dare Jam and won 2nd place with our HTML5 game Together Alone. Since then, we've worked on a sequel, improving the game in many ways. It's a puzzle game; the 'hook' is that you can control multiple characters in a single puzzle. It also has a funny story about a couple in a love/hate relationship. We've just released our [url=""]second beta version[/url]. It's already fairly polished and pretty close to how we see the final game, although there's still a ton of little things left to do. I thought now would be a good time to ask for some feedback. [img][/img] Specifically, I'm wondering about the following:[list] [*]Do the first few levels and tooltips do a good job of teaching you the game? [*]Is the difficulty progression okay? [*]Is there enough variety in the game elements? [*]Do you think the story adds to the game, or is it more of an annoyance to you? [*]Any comments about the look of the game? [*]Do you have any other comments or tips? [/list] Please try the game out if it looks interesting to you. Even if you don't reply, you'll help us out just by playing (we collect and analyze metrics). Thanks! Jan Niestadt.
  3. My experience with Haxe

    You should definitely give it a try. If you have any experience with the Flash API, NME will just work like you expect. I didn't, but found it easy to learn with Adobe's online documentation. There's several higher-level game frameworks available as well, and ports of stuff like Box2D for physics, etc. I think it's shaping up to be a pretty compelling platform.
  4. Hi all, A few months ago I built my first HTML5 game, to see how capable the browser is these days. Then I decided I'd like to target more platforms and discovered [url=""]Haxe[/url]. I've been pleasantly surprised by the language and tools, and thought I'd share my [url=""]experiences[/url] porting the game. If you have any questions, let me know! Jan.