SherrelE

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About SherrelE

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  1. Allegro bitmap loading issue

    There's a part of the project properties named Execution Working Directory in build targets, which is set just to "." and changing that to the directory where I actually put the EXE does nothing, either. I'll keep tinkering though, I see where you're coming from.   EDIT: Scratch that!! It worked! Thanks so much.
  2. Allegro bitmap loading issue

    Greetings, all. I've looked all over the place for a solution to this honestly sort of embarrassing problem. I have this code here: // Load BITMAP BITMAP *sprPlayer = load_bitmap("./data/spr/digbug.bmp", NULL); BITMAP *sprDirt = load_bitmap("./data/spr/ground_ph.bmp", NULL); BITMAP *sprGrass = load_bitmap("./data/spr/grass_ph.bmp", NULL); and I've tried configuring the directory in every which way I know to get it to read the BMP's in the "spr" folder in the "data" folder next to the EXE. Last time I tried this I used an absolute directory (c:/users/whoever/etc) and obviously that won't work on others' computers. I checked the BMP's and they seem to be fine. Any tips? Using Allegro 4 and Code::Blocks, by the way
  3. How does one find a name?

    Oh my god... the secrets are revealed.
  4. I don't think this is really a new thing, ANON has been on the WBC's back for a while now, if I recall correctly.
  5. Topia Online - An MMORPG for game developers

    Wow, that's creative!
  6. My Thoughts On #1ReasonWhy

    [quote name='ApochPiQ' timestamp='1354843466' post='5007954'] Interesting bit of history: programming was originally a very female-dominated field. [/quote] Well, I learned something today. [quote name='lawnjelly' timestamp='1354873922' post='5008072'] To then ignore all this, and insinuate that the reason for more males / females in a particular career / interest must be due to 'employer bias' or equivalent, is perhaps a little shortsighted. [/quote] I think that's a fair assertion. I'm probably speaking out of inexperience here, to be blatantly honest, but in any field that's "dominated" by a certain group, I feel like that reason isn't largely in the management of those groups but more the will of certain other groups to join that field. I mean, are there really [i]as [/i]many women who want to go into game development as there are men? I don't think so.
  7. best youtubers to subscribe to

    Rachel Morris, great CPP tutorials
  8. how do you spend most of your time on minecraft

    I'm perfectly ashamed to say that when I did play minecraft it was mostly brony RP servers, lol. I played on single player once or twice and it was just too boring.
  9. So my friends and I were having a discussion on the Elder Scrolls series. I am personally a huge fan of Daggerfall, because of the sheer massiveness of the game (and various other reasons). One of my friends has only played Skyrim and was recently introduced to Oblivion, and now he can't go back. A couple of my friends say that it's because Skyrim is streamlined for more sales, and while I feel it too, I have to ask objectively, how does a developer "streamline" a game for a wider audience? I'm not trying to start a fan-war or anything, by the way. If you like Skyrim best, god speed. [ o _ o ]
  10. Graaah global variables why you no work
  11. What is this cable for?

    You're welcome Glad to help! You should dispute this by the way, real messed up.
  12. What is this cable for?

    It looks like a connection cable for the Nintendo Gamecube controller... [url="http://www.amazon.com/InterAct-controller-extension-cable-GameCube-connector/dp/B00006I5CO"]http://www.amazon.co...r/dp/B00006I5CO[/url] If not, it looks Nintendo related. Possibly 64? And another thing, what in the heck is he doing mixing up a cable like that with a video cable? [ . _ . ]
  13. My introduction to this forum

    Welcome! Hope you learn a thing or two. [img]http://public.gamedev.net//public/style_emoticons/default/biggrin.png[/img]
  14. Theory of a "Perfect Game"

    [quote name='slicer4ever' timestamp='1354176310' post='5005219'] the perfect game would be a game that asks me questions, and builds a game suited for me, then based on my input, improves the game automagically, until i have absolutely no qualm's with any potential aspect(this includes creating an infinity long storyline, so it never has to end), if it can do that for every unique person, then it would be perfect. [/quote] Why does that remind me of Daggerfall? lol
  15. Theory of a "Perfect Game"

    [quote name='kuramayoko10' timestamp='1354148154' post='5005144'] [quote name='ApochPiQ' timestamp='1354146871' post='5005136'] It doesn't matter; my statement holds for any definition of "perfection" that doesn't completely destroy the connotations of the word. It's a human project with finite resources; it's gonna be lacking [i]somehow[/i] to [i]someone[/i]. [/quote] It is nice how Microsoft takes this in consideration when rating your computer on the System menu. The grade is from 0 - 10, but the maximum one computer can get is 7 or so. That is because the top notch computer of today can't be the top we will get, so a grade of 10 is too much and the threshold of 7 shows how much we have to constantly progress. [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img] [/quote] Oh hey, never knew that was the reason. Cool!