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Ross Rizzo

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  1. Hello again everyone, We're proud to announce the Beta release of Robot Misfits for Window and Mac! Robot Misfits is a puzzle platformer that requires players to tactfully switch between Wheelie, Hover, Magno and Shrink to use teamwork and their individual abilities to complete levels filled with puzzles, obstacles and machines. Download FREE here: http://www.robotmisfits.com/download.html Updates to the previous version include improved overall physics, bug fixes, new sounds and general polish. We'd appreciate if you spare the time to have a (another) look. We now have a trailer http://www.youtube.com/watch?v=zISJtZ3wRBE, as well as some playthrough videos by third parties on YouTube Wheelie's sprint ability makes him the fastest of the robots, capable of sprinting past fast moving objects. [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/Stompers.jpg[/img] Hover can jump higher and further to reach ledges out of reach of his comrades. [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/Launch.jpg[/img] Magno can climb on magnetic surfaces, allowing him to get to places the others can't. [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/Magno_1.jpg[/img] Shrink can fit himself into small pipes, vents and gaps that are too big for his more cumbersome companions. [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/Fitting_the_Role.jpg[/img] And remember to check our facebook page if you haven't already! http://www.facebook.com/RobotMisfits We're also on IndieDB: http://www.indiedb.com/games/robot-misfits We'd love to here from you! Regards Crazy Donkey Games
  2. And here's some level designs for post-Beta release [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/Lift_2_v1.1.JPG[/img] [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/Center_start_v1.1.jpg[/img] [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/4_Player_Level_3_v1.1.JPG[/img] Beta will be made for release soon!
  3. We've added aesthetic assets to improve the overall look of the game. Here's some more screenshots [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/death_capture.JPG[/img] [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/h_lvl_2.JPG[/img] [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/pipe.JPG[/img] [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/Hover2.png[/img]
  4. Hi all, Our team Crazy Donkey is excited to announce our first release called Robot Misfits, a puzzle platformer that involves switching between four robots with different abilities. The game involves tactfully switching between (from left to right) Wheelie, Hover, Magno and Shrink, utilising their unique abilities and using teamwork to complete the levels filled with puzzles, obstacles and machines. [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/NEW_COVER.jpg[/img] Wheelie's sprint ability makes him the fastest of the robots, capable of sprinting past fast moving objects. [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/W.JPG[/img] Hover can jump higher and further to reach ledges out of reach of his comrades. [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/h_lvl_2.JPG[/img] Magno can climb on magnetic surfaces, allowing him to get to places the others can't. [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/M.jpg[/img] Shrink can fit himself into small pipes, vents and gaps that are too big for his more cumbersome companions. [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/S.jpg[/img] [b]Here's a few Gameplay Screenshots [/b] [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/w2.JPG[/img] [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/s1b.JPG[/img] [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/h1.JPG[/img] [img]http://media.indiedb.com/cache/images/games/1/20/19289/thumb_620x2000/m1.JPG[/img] [b]Story Blurb[/b] Decades of cast away projects have found their way into the factory with much more potential and life within them than what their creators never saw. These misfits have established their own utopia within the factory and seek that all ‘new arrivals’ join them in this new life, away from humans and masters, free to do as they please within the factory. Wheelie, Hover, Magno and Shrink are the latest 'arrivals' into this factory, and they need to cooperate to follow the factory's overseer to the utopia. The game is free to play on our website [url="http://www.robotmisfits.com/download.html"]http://www.robotmisf...m/download.html[/url] There are five playable levels to give you a taste of each character and the kind of levels you can expect to see. We’d really appreciate your feedback. We also have a Facebook page and a website for you to get more information, news and updates. Feel free to drop some comments – we’d love to hear from you! Facebook: [url="http://www.facebook.com/RobotMisfits"]http://www.facebook.com/RobotMisfits[/url] Website: [url="http://www.robotmisfits.com/"]http://www.robotmisfits.com/[/url] You can also track our progress on IndieDB. [url="http://www.indiedb.com/games/robot-misfits"]http://www.indiedb.c...s/robot-misfits[/url] Thanks guys, and enjoy! [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img] Crazy Donkey Games
  5. Pretty cool app! The Letters game was great, but I felt a bit pressed for time in the others - I know that's the aim of the game, but if you make a mistake, you have very little time to make up for it. What other mini games are you planning? Hopefully some kind of word puzzles, like 'Unscramble the Word' or 'Missing letters'. Maybe a maze too? Other than that, the game plays very well. It responds quickly to inputs, but you may want make the detection/hit boxes larger on the Letters game.
  6. Reminds me of Crash Ball in Crash Bash (PS1) - which is a good thing; it's mad fun if you've ever played it - where you protect your goal with ship capable strafing left and right. http://www.youtube.com/watch?v=20NCac2_5Yc The added challenge of the kick, magnets and other players made for some pretty hectic gameplay. Not saying you should copy the idea, but perhaps use it as inspiration for additional soul powers and stuff. This video, however, doesn't quite show how fast-paced the action is, but shows the different abilities. That said, the fast-paced nature of Crash Ball was probably the most exciting thing. Whilst a lot is going on in your video, it might be worth a look in making the level a bit bigger and making everything move a bit faster. Certainly like the repulsor fields, the expanding sheild surface and the turret.