What language and tools can I use to create a simple game with child-lock (capture all key press) for Windows?
carbon750 replied to carbon750's topic in For Beginners[quote name='Dunge' timestamp='1349481070' post='4987284'] use the one you are the most familiar with and just do it. [/quote] This is probably the best advice. I ended up using C# and XNA since it's .net and it was pretty easy to pick up the XNA part. My daughter is 10 months old, she just pounds keys. I wouldn't put it past her accidentally entering any given key combination given enough time. (I still have to make sure she isn't hitting the screen too hard or trying to pick off the keys, but at least she won't get interrupted or do anything crazy to my computer.) My actual plan for exiting the system is type 'mommyisawesome' or some other complicated pattern. If the program locks up, I'm hosed, I'm ok with that. Thanks for your answer!
I'm writing an open source program that changes colors & plays sounds when keys are pressed. I want it to run in full screen mode and have a child-lock so kids can't exit accidentally. I want it to capture all keys including ctrl alt delete. (So it's partially a game, but partially windows utility.) My target OS is Windows 7 (32 & 64 bit), keeping Windows 8 in mind. My options: [b]Visual Studio using .net C# Windows Forms[/b] - the devil I know. But not a "game" platform, which is why I'm asking this question. [b]Visual Studio & XNA[/b] - have never used XNA, not sure of capabilities or support future [b]Python[/b] - What flavor, what modules, what IDE? I've never done anything with Python but I found a couple of similar open source projects in python. [b]Something else that I don't know about?[/b] Any input is appreciated.