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  1. What Are a Game Designer Job Requirements?

    hey, I'm already watching the EC show but yet you guys drew lots of light right at the areas i needed, so thanks a dozen. one thing to note: and im not into having a career in the indie game community - since i want a solid stable job, yet after reading what u say - i will sure give a stronger push on making my own completed games, so i'd have things to show in job interviews. @morningstar2651: i understand what u said and since i'm planning to study for a bachelor degree, it raises me the next, sorta complicated, question: Telcontar said that there aren't really 'game design' only jobs, for[b] a role which contains the most game design work[/b] in a typical popular video game company, should i look for a degree in game design, computer science or graphic design? i have no priority over none, and it seems like computer science would give me an extra push in interviews more than the game design one, either because the game design degree is less developed\stable, or the computer science is harder- i might be way wrong but i just want to know, Thanks again for all the help, [size=5][b]much appreciated![/b][/size], Asaf,
  2. What Are a Game Designer Job Requirements?

    hey, first off, thanks for ur kind reply having the right potential - i've worked on game modifications, and had a nice reputation from it on an online fps game [url=""](W:ET)[/url] i've programmed game logics for the past few years (using [url=""]DarkGdk[/url]-c++,xna-c#), anytime i showed it to friends, they loved it way more than i expected myself im gamificating anything i do on day to day basis in my life, makes obvious repeatable things much more enjoyable... and about creating games: i've already worked with games, i was a programmer (server&client side) in an indie mmorpg game - [url=""]exaro[/url] (unity- c#, [url=""]smartfox[/url]- java), stopped cuz of inactive co-mates currently im workin on all alone on a rpg game, using my own created materials (models and animations using blender, photoshop for textures unity for game engine, audio - audiocity or w\e comes to hand) also trying to write my first gdd for this game, while writing - i get this inner feeling like my story telling part is just bursting whenever thinking about any kind of a scene\plot, i've been interested in the game design career for the past year after i found out i did it since i was like 10 (im 22 now) without really noticing i love it, i'm planning to study in the US, looking for wat companies r exactly looking for, and how can i contact ppl there to get to know the business the best i possibly can i'll thank anyone who can provide me any kind of help, Asaf, p.s i linked external resources in this post for ppl who are less familiar with wat i said
  3. Hey, This question is directed to the people who work in an official - not indie - video game companies. I'm a young dude, who would like to be a game designer, I think I have the right potential but have no idea how to execute it. That's why I making this thread and asking about the job requirements, the institutions I should apply for, experience I should already have, and such. Any help will be grateful, Thanks, Asaf