Myriddal

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About Myriddal

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  1. I have two display monitors connected to my pc. I am using DirectX 10. I have a basic app, when I press space button I call; swapChain->SetFullscreenState(true, 0); to make it fullscreen. It works well on my main monitor, but when I move the app to other monitor and press space button it does not work. Also throws first-chance exception. Is it enough to just call SetFullscreenState function ? Or do I have to make sth else ? Thanks for help.
  2. C++ Compiler and IDE

    Dev c++ is an alternative