yufei

Members
  • Content count

    2
  • Joined

  • Last visited

Community Reputation

127 Neutral

About yufei

  • Rank
    Newbie
  1. High-poly model XNA 10 FPS !

    Have you count the number of effects? Each ModelMesh in XNA is futher divided into ModelMeshPart, so it may take more then 5901 batches.
  2. MOBA in C# XNA

    Take a look at [url="http://nine.codeplex.com/releases/view/27493"]Isles[/url]. It is a Warcraft clone written in XNA with full source code available [url="http://nine.codeplex.com/SourceControl/changeset/view/a3b1e10f3577"]here[/url].