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Robert Ross Smith

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About Robert Ross Smith

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    Programming

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  1. The Cepheus Protocol is going to be designed as a Top/Down Real-Time Strategy Game. The player(s) will control an 8 man squad, comprised of unit types of their choosing as they explore the city of San Francisco, desperately trying to stay ahead of a rapidly evolving viral outbreak. GAME ATMOSPHERE ● Realistic ● Dark and Creepy ● Strong use of Light and Darkness (Shadows) ● Units realistically detailed and design ● Levels based on real-world locations (San Francisco) ● Real-world weapons ● Real-world military and civilian vehicles ● Some concept real-world military vehicles (Military vehicles not in service) ● Weather effects - Rain and Fog ● Day and Night cycle Team Name: Halcyon Winds Talent Required: 3D Prop Modeler/Environment Modeler (3) 3D Modeling background Experience with UE4 toolset a bonus. Must attend our weekly meetings and active on Discord almost daily Expected to create additional props & hard surfaces for use in an RTS game 3D Character Artist (1) Experience with Character Modeling Software(Zbrush etc) Experience with UE4 toolset a bonus. Must attend our weekly meetings and active on Discord almost daily Expected to create and collaborate with Skinner/Rigger Level Designer (1) Experience in UE4/UDK Must attend our weekly meetings and active on Discord almost daily The willingness to manage and assign tasks to modelers under you Basic Knowledge of blueprints Animator (2) Experience in 3Dmax Animation Must attend our weekly meetings and active on Discord almost daily Understand IK and FK Technical understanding of animations and their use for player feedback Website Links: https://www.indiedb.com/games/cepheus-protocol Contact: How to apply: Only apply if you have references of your work. I.E show reel, resume website... Email: recruitment@halcyonwinds.com Skype : Dark583
  2. Dark Storm   Who we are?   We are Fenrir Studios, an independent video-game studio dedicated to making high quality games.Our team works remotely from all around the world to  produce content of the highest standard.     What is the Game?   In Dark Storm you take control of Amber Kingsley, a security officer at the Irving Dynamics Alaskan research facility. Irving Dynamics has been the pioneer in aeronautical advancements for decades. Their newest research has made them the target of many attacks, from the outside and within. Amber is one of the many security personnel hired to combat these threats. However, when the base comes under attack by an unknown enemy, its clear that your new mission is to evade and survive.     Job Requirements   Retopo Skills ( For Animation / Game Engine Usage)   3DS Max/Maya/Zbrush or Blender knowledge    Knowledge of the UDK pipeline (or willing to learn)   Good Amount of time to contribute to the project overall    Can work with our skinning and Rig artists to make corrections to characters and ensure they are modeled correctly.   More Game Info / Game Status?     Currently the game is in a stage of polish and revamping necessary assets in late-alpha. We have been Greenlit in a record 9 days and we’re working to finalize the final aspects of the game and finish cut-scenes for which we require the final characters. High Quality Concepts and sketches will be provided with in depth character bio’s.   IndieDB Game Page     Our Greenlight page  Steamcommunity.com         How is Payment handled?     Payment will be on a percent basis after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that makes it into the final build. We plan to release on steam and any other services that will allow. Everyone is required to sign an initial Royalty Contract and a final upon release. Leaving the team before release will lower your overall percent   How Can i Apply?   Please read through this entire job post to ensure you understand the requirements and responsibilities involved and send a resume to (With Reel if possible)    darkstormrecruitment@gmail.com
  3. Robert Ross Smith

    Dark Storm PC Game

    Dark Storm team says “Thanks!”
  4. Robert Ross Smith

    Dark Storm PC Game

    sorry about that bud1   http://www.kickstarter.com/projects/dark583/dark-storm-pc-game?ref=card  
  5. Robert Ross Smith

    Dark Storm PC Game

    bump!  new updates on the kickstarter rewards and such!
  6. Robert Ross Smith

    Dark Storm PC Game

    Dark Storm is a first person shooter currently in development. Designed by Fenrir Studios, Dark Storm utilizes the Unreal 3 Engine.     Dynamic AI - That scale to each Individual player. There are no difficulty levels in this game     Rich Detailed Environments - Expansive, fully explorable diverse locations, Destructible Environments     Expansive Weapons List - Over 43 Weapons planned released over a course of 5 Chapters     Episodic Content - Released in chapters for one low base price     Dynamic Soundtrack and Professional Composing - you may find a few working examples below of our composers and engineers abilities.     Campaign Multiplayer and Coop - to be expected latter in development Please feel free to drop by our page on Indiedb And if you can help support our development and depending on what you donate we'll give you anything from special promotional art, Digital copy of the soundtrack and even have a character based off your photo (face wise). http://www.indiedb.com/games/a-dark-storm-is-coming http://www.kickstarter.com/projects/dark583/dark-storm-pc-game?ref=card http://adarkstormiscoming.com/
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