opiop65

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About opiop65

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  1. Game Making with or without Enging ?

    Ok first off, I've been through the same process you're going through right now. I started earlier though, my first "language" was HTML and CSS. I decided that I loved programming, I thought it was very cool that I could type code into a file and run it, and it would do something. I moved on to C++ and then I moved onto game engines. I played around with Unity for a while, and discovered that I hated graphical game engines. I loved to code, and my biggest philosophy about coding is "almost always go the hard way" . Sometimes you don't have to go the hard way, but whatever :D So after a couple months of hating game engines, I started the language I'm currently working on; Java. Everyone says it is slow and a horrible language to code games in, but my experiences don't justify that. I never programmed games in C++, however. The last few months I've been working on graphics and game stuff in Java, and I'm loving it. I think you will learn more without game engines; however, it will be a long and tough road without them. In the end, it's worth it because you understand games more. I should also note I've been learning programming in general for around 3 or 4 years, and I finally felt comfortable enough in the last few months to start game programming. It's important that you know the basics of programming before you start on the more advanced stuff, obviously. Well, if you made it this far in my wall of text, I thank you :D And remember, game programming can be very fun when you're part of an indie team, it feels amazing to be apart of something! Good luck!