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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


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About amagdic1

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  1. This is final release.   Game is free to download and you can finnish normal moe without spening any money. There are inapp purchases which are fully optional.
  2. Hi everyone!   After 1 year, more than 70000 open Beta users, finally Warlords RTS is out for iOS & Android.   FREE to DOWNLOAD!!   iOS: https://itunes.apple.com/us/app/warlords-rts/id724406636?mt=8   Google Play: https://play.google.com/store/apps/details?id=com.simos.warlords_rts&hl=en     Official Trailer: http://www.youtube.com/watch?v=pb-0UhLJ4ec   Our Website: http://simosgames.com
  3. Probably on the WEB. For iOS & Android i can't say yet.
  4. 0.99$ for mobile, 1,99$ for tablet. Most likely. It is subject to publishers ideas too :)
  5. There will be new enemy units for final release for sure!   Even after final release we'll keep updating the game with new content like levels, units, enemy units, warlords, items, spells and more!
  6. Story will be implemented for final release. We're over 40 pages written already. Here is small spoiler:   Throne Throne is an expression for influence, sometimes referring to the sole strength of single men, sometimes referring to the declared dominion of House or Guild, or in other occasions, referred to cities or kingdoms, and where power is held, sovereignty upon ways of life is established – the war, trading and culture fall under its throne, and such throne represents controlled land, and such throne is well recognized. Ilsenthar is the strongest throne known in the Aldfarne, but any prospering conqueror would attempt to enslave the sovereignty of elven Houses, or break into the throne of dwarven Styrgard, capital of their culture.  In Aldfarne, the power of throne begins with one’s personage and the firm integrity of their actions, whether it be a single person or Guild.     Warlord Warlords are fighters who earned their respect by bringing their side to triumph in darkest of situations, and though not all choose to be soldiers, their fate leads them to become ones. They are reflection of their throne, and once chosen as Warlords, they bound their purpose to the cause of their throne. In battle, the strength of Warlord is determined by its throne, a title that replaced the idea of leadership, and, in their own ways, they build their personage, until becoming war idols.
  7. It is very fun and addictive to play. We have already tested with almost 100 different people, and feedback is quite good. Of course we got a lot of good suggestions. We'll listen for all suggestions and you can be sure that we'll integrate quite a few in final release and versions in next weeks!   Shoot with your comments on our forum: warlordsrts.lefora.com   www.simosgames.com
  8. Hello everyone! After 5 months work, 19 playable versions released to our internal alpha testing group, we are here with PUBLIC BETA! https://play.google.com/store/apps/details?id=com.simos Let us know what frustratest you in the game, what we should change, what confuses you. You can also write whay you like the most, but that's less important. Gameplay video: http://www.youtube.com/watch?v=fWZwYl3fzJQ&feature=youtu.be Game description: Warlords RTS: Clash of Thrones primary objective is to create a GREAT gameplay experience! The battle for fantasy world of Aldfarne begins, so hurry with your defense preparations! On your way of defeating fierce evil hordes, you'll face various challenges which you can solve by applying your own tactics & strategies. You should choose your army carefully, since each unit has very different abilities. By using a unique unit control and camp upgrades, you will be able to boost your warlord & army at each level. Watch out for treasure chests on the battlefield and be sure to use your magic wisely! This game was created by a group of passionate gamers. We fully understand that we can make a great game only by integrating user feedback in the game. We kindly ask you to provide your feedback at http://www.simosgames.com *** Optimized for tablets Plans for the final release: - Publishing prototypes in order to get feedback, both yours and communities - Polishing UX & UI - Creating balanced levels, units and out of game economy for F2P monetization - Adding new levels, magic and upgrades - Adding 3 more Warlords (Dwarf, Wizard, Elf) - Creating the interactive ingame tutorial & adaptive help - Polishing graphics and sound. - We're also considering making multiplayer modes if either publisher or community show an intrest - iOS & Android platforms *** This is public BETA! We kindly ask you to provide your feedback at http://www.simosgames.com
  9. Items, Spells, Warlords, some specials.   Latest video: https://www.youtube.com/watch?v=bv2kC1y-jTE
  10. You get them by playing and replaying levels by achieving better score. Also there will be shop for crystals, but we won't force players to buy crystals in order to finnish the game.
  11. Yep. Thaths healing spell for all units in spell range!   checkout latest gameplay video: https://www.youtube.com/watch?v=Tnv6LTIysxg
  12. There are some new screenshots from v1.80 that we just released. Check them out at www.simosgames.com   We are adding new units every week, this week 3 new ones. Also new terrain tilesets are coming. Take a look at pic below!  
  13. 1st version won't be multiplayer :)). After we release single player that comes in April 2013, we'll work on CooP and then PvP.