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About Dlaha

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  1. Amusing glitch gallery

    First attempts to climb a ladder. It's more work in progress than bug
  2. Should I use XNA?

    I asked almost same question to myself. And then I took the XNA path. It's really nice and fast (in speed of development terms) framework. Microsofts lack of support won't change much, XNA will still work. Biggest con I can think of is platform restriction. But for this there is a MonoGame. So now I'm developing game in XNA and only for PC (don't know if Xbox 360 port will pay off at this time). But hey, I can finish game in XNA, and if this will be success, I can port it with MonoGame to others system.