• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Takashi Shirae

Members
  • Content count

    6
  • Joined

  • Last visited

Community Reputation

108 Neutral

About Takashi Shirae

  • Rank
    Newbie

Personal Information

  1. URL http://www.crofill.com/projects/zombie_school/
  2. Hello,   I've modified many things of my game.   I simplified whole system of it  because previous version seems to be complicated,   I'm glad if you give me any comments and suggestions!   for Chrome / iPhone / iPad        
  3. Hello!   At first I made it for only mobile. but I modified it for both mobile and desktop later.
  4. Hello   I found some bugs and I fixed those. then it works well on my iPad2 now.     and I replaced the image about the "combination" in my game.
  5. thank you! I'll modify this sentence and check it on iPad. This game uses same url for both pc and mobile. Something may be wrong with my code for checking devices.
  6. Hello,    I'm developing simple game with html5.   this is my first html5 game, I'm glad if you give me any comments and suggestions. (I'm not good at English, some texts in this game may not be right)   [url] http://www.crofill.com/projects/zombie_school/     [OS] PC...Chrome,Safari Mobile...iOS?iPhone5 is recommended)   [STORY] One day, suddenly zombies attacked a school(It's Japanese type). Players must protect themselves from zombie's attack.   1.This game system is like tower defense.   2.I made 2 sample stages in it. The practice stage is easier to play.  I'll add other stages in future.   3.If you accept connecting to facebook, All players will be your real friends.   4.This project is still in progress, you may find a bug.