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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


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About Arvant

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  1. yes i go . but all developers publish games in iran and i can not find any company that have a developer accounts in online app stores .one of this game use paypal for sell game for other country and sell it in our site :)
  2. Hi i start create a team for develop mobile games .and now we work on first game with cocos2d-x for android and ios and linux.i do 70% of this game and now we went to start find a way to sell this game in google play and android app store but i have problem and it is we live in iran :) and with us law iranian users can not register in this site our create bank account or get visa and master. how i can find a partner person or company with this store account and how many of sells get it if help we? our site:www.alcohol2d.com
  3. ofter six month hard work final completed my game and now we went to publish it but. we use cocos2d-x that is cross platform and now we test game in android,ios,and ubuntu and black berry but when we want to publish it in store like google play or app store or black berry store we seee that persian(iranian ) developer can not publish our game on any store and just get this answer  " Unfortunately due to U.S. law, we are not legally permitted to do business with users or developers in Iran. So you will not be able to submit and sell your applications on our market. " ooh how mach  freedom     have you any why for we to publish my game?
  4. Does not the time of a film?the film that create in  1970 need to permission in 2011? 
  5. Hi  when i went to create my game a bout a film story what is copyright roles? i need to get permission to create it ?and pay money ? please help