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CorEduard

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About CorEduard

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  1. The new version SDLFW v1.6 is now available to download   What's New in This Version?   Added support to SDL_resize : Easily resize images / surfaces High quality Lanczos3 interpolation Added support to SDL_collide v1.1 : Perfect collision tests between surfaces Bounding box collision checks Circle intersection routines Added support to SDL_zip v1.0 : Support to ZIP files with password Support to password encryption
  2. The new version SDLFW v1.5.1 is now available to download   What's New in This Version?   Added support to SDL_gfx v2.0.24 : Graphic Primitives (line, circle, rectangle etc.) with AA support Rotozoomer Framerate control MMX image filters Custom Blit functions fixed bug in SDLFW_IsKeyUp()
  3. The new version SDLFW v1.5 is now available to download   What's New in This Version?   Added support to SDL_gfx v2.0.24 : Graphic Primitives (line, circle, rectangle etc.) with AA support Rotozoomer Framerate control MMX image filters Custom Blit functions
  4. The new version SDLFW v1.4 is now available to download   What's New in This Version?   Added support to SDL_net v1.2.8 : Support to Name Resolution, Hostname and numeric IP lookup (NET_IPaddress functions) Support to TCP Sockets, Working with TCP connections Support to UDP Sockets, Working with UDP semi-connections Support to UDP Packets, Working with the UDPpacket type Support to Socket Sets, Working on demand with sockets
  5. SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux. http://SDLFW.sf.net
  6. CorEduard

    SDL Framework (SDLFW) with LUA binding

    Well, I just release SDLFW 1.0.2 Beta. Now with more functions and more. - Adds endian and rwops functions. - Change some functions name (sorry about that) : SDLFW_AudioPositionAll --> SDLFW_AllAudioPosition SDLFW_AudioLoopAll --> SDLFW_AllAudioLoop SDLFW_AudioPlayAll --> SDLFW_AllAudioPlay - Next version : v1.1 with SDL_image support. Enjoy it :)
  7. CorEduard

    SDL Framework (SDLFW) with LUA binding

    Well, I just release SDLFW 1.0.1 Beta. Now with more functions for keyboard, mouse and more. Enjoy it :)
  8. CorEduard

    SDL Framework (SDLFW) with LUA binding

    Well, I just release SDLFW 1.0 Beta. Now with AUDIO and CD-ROM functions support. Enjoy it :)
  9. CorEduard

    SDL Framework (SDLFW) with LUA binding

    Hi, I just release a new revised version of the alpha version, because I've some problems on Windows in old PCs with the SDL 1.2.15. So in this revised version I do a downgrade to the SDL 1.2.14 and compiled LUA as static library, now SDL.dll is the only DLL. New version files : * SDLFW-alpha-1.zip * SDLFW-source-1.zip * SDLFW-dep-1.0-1.zip Now, I working in the SDLFW 1.0 Beta this version, it have a full support to the all SDL functions :)
  10. Hi everyone, I'm making a LUA binding to the SDL library. So what is SDLFW ? SDLFW is a cross-platform framework from the powerful SDL library to make 2D games with the LUA programming language. It's easy-to-use, free, open-source, and works on Windows and Linux (more platforms in new versions). Main Features * Fast application development through LUA scripting language * Provides input from the keyboard, mouse, and joystick * Provides a clean, simple, and reliable time and timer API * Provides an API for reading and playing tracks on a CDROM * Provides a thread API that looks like a simplified version of pthreads * Is small, portable, and reliable Download I just release SDLFW alpha version. This version only supports the SDL functions. The AUDIO and CD-ROM functions are not supported in this version. Enjoy it. http://sdlfw.sf.net If you like this project, please donate 1 dollar or more to make this project better. Contact and Feedback Eduardo David Correa - Developer CorEduard@Programmer.net
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