CorEduard

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About CorEduard

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  1. The new version [b]SDLFW v1.6[/b] is now available to download   [b]What's New in This Version?[/b]   Added support to SDL_resize :[list] [*]Easily resize images / surfaces [*]High quality Lanczos3 interpolation [/list] Added support to SDL_collide v1.1 :[list] [*]Perfect collision tests between surfaces [*]Bounding box collision checks [*]Circle intersection routines [/list] Added support to SDL_zip v1.0 :[list] [*]Support to ZIP files with password [*]Support to password encryption [/list]
  2. The new version [b]SDLFW v1.5.1[/b] is now available to download   [b]What's New in This Version?[/b]   Added support to SDL_gfx v2.0.24 :[list] [*]Graphic Primitives (line, circle, rectangle etc.) with AA support [*]Rotozoomer [*]Framerate control [*]MMX image filters [*]Custom Blit functions [*]fixed bug in SDLFW_IsKeyUp() [/list]
  3. The new version [b]SDLFW v1.5[/b] is now available to download   [b]What's New in This Version?[/b]   Added support to SDL_gfx v2.0.24 :[list] [*]Graphic Primitives (line, circle, rectangle etc.) with AA support [*]Rotozoomer [*]Framerate control [*]MMX image filters [*]Custom Blit functions [/list]
  4. The new version SDLFW v1.4 is now available to download   What's New in This Version?   Added support to SDL_net v1.2.8 : Support to Name Resolution, Hostname and numeric IP lookup (NET_IPaddress functions) Support to TCP Sockets, Working with TCP connections Support to UDP Sockets, Working with UDP semi-connections Support to UDP Packets, Working with the UDPpacket type Support to Socket Sets, Working on demand with sockets
  5. SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux. http://SDLFW.sf.net
  6. SDL Framework (SDLFW) with LUA binding

    Well, I just release SDLFW 1.0.2 Beta. Now with more functions and more. - Adds endian and rwops functions. - Change some functions name (sorry about that) : SDLFW_AudioPositionAll --> SDLFW_AllAudioPosition SDLFW_AudioLoopAll --> SDLFW_AllAudioLoop SDLFW_AudioPlayAll --> SDLFW_AllAudioPlay - Next version : v1.1 with SDL_image support. Enjoy it :)
  7. SDL Framework (SDLFW) with LUA binding

    Well, I just release SDLFW 1.0.1 Beta. Now with more functions for keyboard, mouse and more. Enjoy it :)
  8. SDL Framework (SDLFW) with LUA binding

    Well, I just release SDLFW 1.0 Beta. Now with AUDIO and CD-ROM functions support. Enjoy it :)
  9. SDL Framework (SDLFW) with LUA binding

    Hi, I just release a new revised version of the alpha version, because I've some problems on Windows in old PCs with the SDL 1.2.15. So in this revised version I do a downgrade to the SDL 1.2.14 and compiled LUA as static library, now SDL.dll is the only DLL. New version files : * SDLFW-alpha-1.zip * SDLFW-source-1.zip * SDLFW-dep-1.0-1.zip Now, I working in the SDLFW 1.0 Beta this version, it have a full support to the all SDL functions :)
  10. Hi everyone, I'm making a LUA binding to the SDL library. So what is SDLFW ? SDLFW is a cross-platform framework from the powerful SDL library to make 2D games with the LUA programming language. It's easy-to-use, free, open-source, and works on Windows and Linux (more platforms in new versions). Main Features * Fast application development through LUA scripting language * Provides input from the keyboard, mouse, and joystick * Provides a clean, simple, and reliable time and timer API * Provides an API for reading and playing tracks on a CDROM * Provides a thread API that looks like a simplified version of pthreads * Is small, portable, and reliable Download I just release SDLFW alpha version. This version only supports the SDL functions. The AUDIO and CD-ROM functions are not supported in this version. Enjoy it. http://sdlfw.sf.net If you like this project, please donate 1 dollar or more to make this project better. Contact and Feedback Eduardo David Correa - Developer CorEduard@Programmer.net