• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


  • Content count

  • Joined

  • Last visited

Community Reputation

115 Neutral

About asuth

  • Rank
  1. The contest has officially ended and the winners have been chosen.  Thanks to everyone who participated! You can view the winners here: https://mod.it/contest
  2. Just wanted to mention that we extended the deadline by 2 days to March 6th at 2:00pm ET to give everyone a bit more time to finish up there games.  We've got a bunch of great entries, already, keep up the good work!
  3. A quick FYI: we've slightly altered the criteria for the most popular category, check out https://mod.it/contest for details.  
  4. The contest is now officially running!   Just create a new modit based off of any of the modits in the top "Contest" section on the homepage and you are automatically entered.  Good luck and feel free to ask any questions itt.
  5. Modit is launching a 'Make it Anything' game dev contest which starts on 2/18/2013 and ends on 3/4/2013.  You can find more info on the prize breakdown and how to enter here: https://mod.it/contest   Modit offers a new approach to crowd sourced HTML5 game development by letting you Take existing games Modify them without limitations (all the way down to the source code) Publish and share your games via a simple url all from within your browser.  You can check out the site here: https://mod.it/.  We are still in early beta if you have any feedback on the platform we would love to hear it, please post on our reddit here:http://www.reddit.com/r/modit.   All you need to enter is some inspiration. Modit hosts your game for you, you can develop and publish entirely within the browser, and there is no entry fee.  If you have any questions on the contest feel free to post here and I will answer them (I am a modit employee).  I look forward to seeing what you guys create.   -Asuth