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  1. So when i make a 3d triangle it just misses faces as shown below (with quad)         #include <glfw3.h> #include <stdio.h> #include <iostream> using namespace std; /* Begin Void prototyping */ void error_callback(int error, const char* description); static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods); int main(void) { GLFWwindow* window; /* Initializes error call-backs */ glfwSetErrorCallback(error_callback); /* Initialize the library */ if (!glfwInit()) return -1; /* Create a windowed mode window and its OpenGL context */ window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL); // fullscreen glfwGetPrimaryMonitor() (first NULL) if (!window) { glfwTerminate(); return -1; } /* Makes OpenGL context current */ glfwMakeContextCurrent(window); /* Make the window's context current */ glfwMakeContextCurrent(window); /* Receives input events */ glfwSetKeyCallback(window, key_callback); /* Loop until the user closes the window */ while (!glfwWindowShouldClose(window)) { /* Render here */ float ratio; int width, height; glfwGetFramebufferSize(window, &width, &height); ratio = width / (float) height; glViewport(0, 0, width, height); glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-ratio, ratio, -1.f, 1.f, 1.f, -1.f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glRotatef((float) glfwGetTime() * 50.f, 0.f, 0.f, 1.f); glBegin(GL_TRIANGLES); // Start Drawing A Triangle glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Front) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Left Of Triangle (Front) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Right Of Triangle (Front) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Right) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Left Of Triangle (Right) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Right Of Triangle (Right) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Back) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Left Of Triangle (Back) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f, -1.0f); // Right Of Triangle (Back) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Left) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f,-1.0f); // Left Of Triangle (Left) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Right Of Triangle (Left) glEnd(); // Done Drawing The Pyramid /* Swap front and back buffers */ glfwSwapBuffers(window); /* Poll for and process events */ glfwPollEvents(); } glfwDestroyWindow(window); glfwTerminate(); return 0; } /* Calls back the program if a GLFW function fail and logs it */ void error_callback(int error, const char* description) { fputs(description, stderr); } /* Gives keys events */ static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { switch(key) { case GLFW_KEY_ESCAPE: glfwSetWindowShouldClose(window, GL_TRUE); break; case GLFW_KEY_W: cout << "W works!!!" << endl; break; case GLFW_KEY_A: cout << "A works!!!" << endl; break; case GLFW_KEY_S: cout << "S works!!!" << endl; break; case GLFW_KEY_D: cout << "D works!!!" << endl; break; } } Ive been trying to fix it for hours i just dont know what too do now 
  2. Hi does any one know of usefull good quality OpenGL/GLFW tutorials all the tutorials i have found dont use GLFW or use a 3> version of OpenGL   Thanks to any one that helps
  3. If your looking to build a team i would be interested seeing where this would be going i have the same aspirations as you to be honest.    If you are interested email me:   [deleted]   Thanks   James
  4.   Ok thanks alot for your help i will look into this and ye i was looking into SDL earlier today
  5. I've been learning c++ and now i'm interested to what it would take to start a basic 3d game engine. Few questions then:   1. would it be good to have c++ & opengl   2. Is there any specific software i need or downloads    3. Where would i start    4. Is there any good tutorials which could start me of     Thanks for any help in advance