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Ludus

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About Ludus

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  1. Ludus

    Game themes

    I remember playing a chess computer game long ago that was Lego themed. All of the pieces were made out of Lego, and different cutscenes played when capturing a piece (depending on which piece captured which). Is this the kind of thing you're talking about?
  2. Well, if you really just don't know where to begin and you need advice on where to start, then learning C++ is probably your safest bet, especially if you plan on doing game development as a profession. C++ is widely used in game development for everything from small indie games to AAA titles, so there are tons of resources out there for creating games with it. As long as cross-compatibility is kept in mind when creating the code, little effort is needed to compile and run your game on different machines, including Windows, Mac, Linux, iOS, Android, and more.   For C++ tutorials, here is a video series aimed at absolute beginners: https://www.youtube.com/playlist?list=PL1D10C030FDCE7CE0   Here is another C++ tutorial which focuses on using it for creating games: https://www.youtube.com/playlist?list=PLSPw4ASQYyynKPY0I-QFHK0iJTjnvNUys   For written tutorials, here is a great series (which is also great for reference): http://www.learncpp.com/   You'll need to use an API for handling input and rendering graphics, so I recommend using SDL due to its cross-platform support: https://www.libsdl.org/   And here is a tutorial series for setting up and using SDL: http://lazyfoo.net/tutorials/SDL/   After going through all those other resources, you may also want to check out this series which uses C++ and SDL to create a game from scratch: https://www.youtube.com/playlist?list=PL006xsVEsbKjSKBmLu1clo85yLrwjY67X   I hope that helps you get started!
  3. Ludus

    Learning to write music faster!

    In my experience, the best way to improve your speed at composition is to improve your skill at improvisation. In other words, you should practice making up complete ideas on the fly on your instrument of choice - in real-time and without stopping to write it down. A keyboard instrument is preferred for this as it will allow you to improvise a few musical lines at once to fill out the harmony. Once you're pretty good at improvising well-crafted music on the spot, then it's just a matter of remembering what you played, writing it down afterwards, then arranging it for the intended instruments.
  4. The real question is, do you prefix your structs with the letter 'S'?
  5. Ludus

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