GhostWolf Collective

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About GhostWolf Collective

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  1. Greetings! My name is John Montoya, I am the Co-Founder/Producer/Musician of GhostWolf Collective Entertainment. We are a new independent game team looking for recruits to help us with our Metal Gear Solid fan-game. In this thread you will find updated posts about our game.      We are a non-profit team.     Here is a list of requirements for the current available positions (* indicates urgency):   ***Programmer Requirements***: 2.5D Platformer engine design within GameMaker Studio Mega Man, Yoshi’s Story, Zelda: Ocarina of Time, and Super Mario mechanics Particle systems Basic physics Primary platform: PC Possible platform backend: HTML 5 Debugging   Writer Requirements: Dialogue Basic story   Graphic Artist Requirements: Background design Comicbook cinematics   **Level Designer Requirements**: 2.5D level design Puzzle element incorporation   *2D/3D Artist Requirements*: Preferred tools: 3DS Max 2012 & Photoshop CS4 or higher (adjustment layer compatibility) 3D to sprite Miscellaneous object modeling 2D loopable particle effects UV-mapping   Texture Artist Requirements: Bump maps; normal mapping a plus Basic textures for 3D meshes, including humanoids and machines   3D Animator Requirements: Motionbuilder 2012 or friendly file export capability (FBX file extension preferred) Soft-body and mechanical animations     I have also attached work-in-progress screenshots of the game. If you have any questions feel free to post them here. If you're interesting working with us you can send your portfolio to or (official website and email addresses coming soon.) We look forward to seeing your work!   [attachment=13893:screenshot0001.png] [attachment=13894:screenshot0002.png]   I will be uploading more pictures as we continue the development process.   Happy developing!     - John Montoya