GhostWolf Collective

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About GhostWolf Collective

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  1. Greetings! My name is John Montoya, I am the Co-Founder/Producer/Musician of GhostWolf Collective Entertainment. We are a new independent game team looking for recruits to help us with our Metal Gear Solid fan-game. In this thread you will find updated posts about our game.      We are a non-profit team.     Here is a list of requirements for the current available positions (* indicates urgency):   ***Programmer Requirements***: 2.5D Platformer engine design within GameMaker Studio Mega Man, Yoshi’s Story, Zelda: Ocarina of Time, and Super Mario mechanics Particle systems Basic physics Primary platform: PC Possible platform backend: HTML 5 Debugging   Writer Requirements: Dialogue Basic story   Graphic Artist Requirements: Background design Comicbook cinematics   **Level Designer Requirements**: 2.5D level design Puzzle element incorporation   *2D/3D Artist Requirements*: Preferred tools: 3DS Max 2012 & Photoshop CS4 or higher (adjustment layer compatibility) 3D to sprite Miscellaneous object modeling 2D loopable particle effects UV-mapping   Texture Artist Requirements: Bump maps; normal mapping a plus Basic textures for 3D meshes, including humanoids and machines   3D Animator Requirements: Motionbuilder 2012 or friendly file export capability (FBX file extension preferred) Soft-body and mechanical animations     I have also attached work-in-progress screenshots of the game. If you have any questions feel free to post them here. If you're interesting working with us you can send your portfolio to john.montoya@ayotom.com or support@daveledev.com (official website and email addresses coming soon.) We look forward to seeing your work!   [attachment=13893:screenshot0001.png] [attachment=13894:screenshot0002.png]   I will be uploading more pictures as we continue the development process.   Happy developing!     - John Montoya