I was just wondering what would be the best library/set of libraries for 2D game development on Mac, or if it's best to just use OpenGL? I mean, I've hunted the net a lot lately, and all I've come up with is using SFML in conjunction with OpenGL, but SFML isn't exactly the easiest to install for library use. Something compatible with Xcode 4 could be fantastic. I'd also be happy if someone could point to a OpenGL/GLUT/Something tutorial, aimed for Mac developers. Thanks! :)
Knockback posted a topic in For BeginnersI was wondering if anyone knew any good, recent OpenGL/GLUT C++ tutorials for 2D work, such as drawing text and sprites and etc... I've looked around a lot on Google and stuff, but I haven't found anything worthwhile so far. Currently, I can making a window and draw a rectangle, but placing it specifically is still beyond me. Any help?