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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


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  1. Hi everybody !   Noego has just launched a Steam Greenlight campaign for their new stealth game : LEVEL 22. In this game with a lot of humor and references to Metal Gear Solid, you play as Gary, an average office worker, which is late at work. The problem is that it's far from being his first lateness...  So now, Gary run the risk to get fired at any moment if some of his colleague catch him in the act of being late. He will need to use all the stealth and tricks he has, to be able to climb the 22 floors leading him to his office. And he will have to do it, without getting noticed. You can try the demo HERE and support the game on the Steam Greenlight campaign.   You can also support the game and get some goodies on the Indiegogo campaign.   The game is still in beta, so any of your feedbacks are welcomed. Spread the word all around you : The world definitely needs a stealth game with cubic heads and big pixels !   Thanks, The Noego Team.  
  2. The WIP will be updated on this thread. So come back here regularly to follow Level 22's progress ! Thanks. The Noego team.
  3.   Hi everyone!!!    We've just created our own game development studio : NOEGO!  Our first game : "Level 22 - Gary's misadventures" is in progress!   Level 22 mixes 2 genres: the stealth game and the point’n click, while the action is taking place in the cruel world of office work. For more information we invite you to go on our [url=http://noego-games.com/level22/]WIP[/url]. You can also support us on our [url=http://steamcommunity.com/sharedfiles/filedetails/?id=130187275]Steam Greenlight Concept page[/url].       Here are some elements of the interface. They are designed to work on Pc as well as on tablet computers. Below you can see our main enemy ('cause he is not going to be the only one): our boss!       Illustrations you can see during dialogues.     Vous aurez l’occasion de rencontrer ces personnages ci-dessous ! Un peu de suspens est maintenu pour les autres   ;)     Animations you will find in the game.     Levels edition goes on little by little!     Just for fun, here are some pixelated references   ;)     Come on, now it's your turn! Give us you opinion. Tell us what you think about the game (graphics, main idea, universe, genre, etc.). What kind of characters, environments or game mechanics ideas would you like to see implemented in the game?   Thibault Jaouen  "attendant coloring"   Thank you, The Noego Team     Here are some 8-bit environments to enhance your visit to this page!! Attention !! These sequences won't be in the games. It's just some personal and amateur attempts : [url]http://www.noego-games.com/audio/01-StarsObjective.mp3[/url] [url]http://www.noego-games.com/audio/02-LoodAndBalloon.mp3[/url] [url]http://www.noego-games.com/audio/03-ElecttricStrawbery.mp3[/url] [url]http://www.noego-games.com/audio/04-OldSoulsRaining.mp3[/url] [url]http://www.noego-games.com/audio/05-DeliciousShake.mp3[/url] [url]http://www.noego-games.com/audio/06-PepperAndPapper.mp3[/url] [url]http://www.noego-games.com/audio/07-Equilibre.mp3[/url] [url]http://www.noego-games.com/audio/08-Warp.mp3[/url] [url]http://www.noego-games.com/audio/09-HorseInThePocket.mp3[/url]