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About podelo

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  1. Hello everybody,   I'm trying to get an fxo file from an fx file using fxc.exe to compile my fx file.   I used first Nvidia FX Composer to generate my fx file, it worked but the generated code was adapted for Directx 9, so i couldn't compile it to an fxo file using the PS/VS_4_0_level_9_3 profiles.   So, i then tried to generate my fx file with 3DSMAX 2013, but the button "Save as .fx file..." in the Material Editor was disabled.   My question is: How can i generate an fx file with a Directx 10-enabled code compatibility ?   And, what do you guys use to make your fx files ?   Thanks in advance,   Podelo