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About anikan1297

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  1. OKAY AWSOME GREAT!!!!!!!!!!!!! IT WORKS!!!!!!!!!!!!!!!!!!!!!!!!!!! Thanks guys for all of your help :) But I still have one little issue that im sure isn't really any big deal, but I'm wondering why I am getting all these errors during compile: http://i1357.photobucket.com/albums/q746/anikan1297/PDBFileerrors_zps727bf1dd.jpg
  2. I got this code from the tutorial page on SFML: http://www.sfml-dev.org/tutorials/2.0/start-vc.php   #include <SFML/Graphics.hpp> int main() { sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!"); sf::CircleShape shape(100.f); shape.setFillColor(sf::Color::Green); while (window.isOpen()) { sf::Event event; while (window.pollEvent(event)) { if (event.type == sf::Event::Closed) window.close(); } window.clear(); window.draw(shape); window.display(); } return 0; }   I've Also uploaded Images to Photobucket so you can see what i've done:   Error: http://i1357.photobucket.com/albums/q746/anikan1297/Error_zpsb36a17d4.jpg Linker>Input>Addition Dependencies: http://i1357.photobucket.com/albums/q746/anikan1297/LinkerInputAdditionalDependencies_zps3b0e1e74.jpg Linker>General>Additional Library Directories: http://i1357.photobucket.com/albums/q746/anikan1297/LinkerGeneralAdditionLibraryDirectories_zpsd573b51d.jpg C/C++>Preprocessor>Preprocessor Definitions(Release): http://i1357.photobucket.com/albums/q746/anikan1297/CPreprocessorDefintionsRelease_zpsa6cb196f.jpg C/C++>Preprocessor>Preprocessor Definitions(Debug): http://i1357.photobucket.com/albums/q746/anikan1297/CPreprocessorDefinitionsDebug_zps102b8db1.jpg C/C++>Additional Directories: http://i1357.photobucket.com/albums/q746/anikan1297/CAdditionIncludeDirectories_zps62295ebd.jpg
  3. Alright Guys i'm trying to setup SFML-2.0 right now and I think I got a whole lot of the bugs worked out but I still keep getting these errors:    main.obj : error LNK2001: unresolved external symbol "public: static class sf::RenderStates const sf::RenderStates::Default" (?Default@RenderStates@sf@@2V12@B) main.obj : error LNK2001: unresolved external symbol "public: static class sf::Color const sf::Color::Green" (?Green@Color@sf@@2V12@B)   I'm not really sure of what to do, I google'd it and found a couple of possible solutions but none of them worked. Dang This sure is difficult, and i'm going to create a tutorial once I figure it out!
  4. Well the thing is Ludus when I try to get it setup it doesn't work, there's always a linker error or a compiler error saying its missing some .ddl files. If you can a good legitimate tutorial on how to install SDL in Visual c++ 2010 that would be great, but as it looks now I think I'm going to be switching compilers even though I love the UI of Visual Studio. Also SFML is still not working.
  5. Tried that the other day and couldn't get SFML to work, Link error: LINK : fatal error LNK1104: cannot open file 'sfml-system-d.lib'
  6. I know enough to look at a language(programming) I don't even know the syntax of and be able to read it and see what its doing. Most of experience is in C++.
  7. Yes, and I would also like to add I have been trying to work SDL and SFML and neither of them work at all! Can't find a very good tutorial on those either. Sorry if i'm coming off a negative person its just I would really love to start programming and making something.
  8. Alright Guys I have been scouring the internet for sometime now and I still have not been able to find ONE Tutorial on how to start out making your own 2D engine, or even simple games like Pong and it's source code that actually works. By the way I use Visual C++ 2010. I really love the feel of programming but the simple console applications aren't cutting it anymore. If you guys have any suggestion at all of where to find any GOOD Tutorials, by all means please go ahead and share all help help will be VERY much appreciated!   Thanks,
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