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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Doni

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  1. MisterFuzzy.... as anybody out there with commonsense can see, you're trolling me. You don't have any games in the works and why would I ever work with someone as dense as you? This forum is really taking a nose dive in my view. Bunch of 10 year old redditers here
  2. simple techno loops? was that an attempt to insult me? BTW who the hell are you? I can accept arguments from people who have been on this forum for more than HOURS
  3. guys, although you clearly feel very secure that your passive aggressive paragraphs long explanations defending your actions are justified, you fail to realize that I haven't sold anything. I've offered my services for free. Nobody is going to pay to offer their services for free. I'm not that desperate and let's be honest, there are other development forums that have just as many good people on them and they haven't treated me like this.   I think you guys have been locked up in internet land a bit too long.  Let's think about some other ways Nate could have handled the situation with my previous topic:   1. Not instantly locked the thread and said "hello, I don't understand sarcasm, can you please clarify if you are trying to sell your services? If so, that goes in the classified section." 2. Sent a PM, knowing full well that this kind of post is harmless, giving me a chance to adjust the post myself   You guys aren't dumb. And I know I'm not crazy. I'm also 100% sure that this has happened before. I think you're just going to lock this thread and mark it as irrelevant, but I sincerely hope you think about the process here and how it could scare good people away. Unless that's your goal. Prove me wrong.
  4. HEY GUYS   wow um just wanted to say hello and take a listen to my music if you get a chance. Definitely not saying I'm here to work on any projects. Just trying to introduce myself in a way that doesn't get my thread instantly locked.   No idea, honestly I think I might just say peace out to this forum if that's what the admins do (lock threads without saying hello, that sort of thing)   a bit miffed now...