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Krisars

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  1. Yeah, I was a bit vague about Shadow Ranger, sorry about that. Shadow Rangers are pretty much your typical elite human super-soldiers equipped with advanced cybernetics.   Lauded was the wrong word, perhaps. English isn't really my first language.   And about the world. Keep in mind that it's not fully built-out yet. For a while, I've been thinking about putting fantasy elements in the sci-fi edge. You know, mix the mysterious and mythical elements of fantasy with the hard-hitting edge of sci-fi. I've been wanting to make the world being begged to explore, to make the players explore and adventure through different kinds of planets. Also, while I've been playing Dark Souls, I've pondered about the way the game itself presents the lore. It doesn't explicitly tell you as you have to search it on your own and bring pieces together to understand the whole lore itself. It's not flawless, but it's damn good lore. And I thought of doing something like that with Shadow.         Well, first off, and I don't mean to be offensive, is I want to have some difference with the players playing Male Walker or Female Walker. I don't want to give the impression that Female Walker is just Male Walker with tits. And I'll talk about the Derectus. I like to think of it as similar to Tiberium from Command and Conquer. The intention with the Derectus is to keep it's role ambigious until the player finds out about it in an implicit way. Hopefully, well thought-out of course. Derectus sounds kinda stupid. I feel I should name it something else. Maybe ''Shadow'' or something.   Anyway, I'm very much appreciate your feedbacks. Right now, my mind is playing around with building the lore, writing the plot rundown and continuing on the prequel story series of my setting (That's right, and I've finished with the first one. Second one still has way to go.). I'll keep this thread updated whenever I make progress.   P.S: Sorry for the late post. I've been busy with real life.
  2. Bump from the void! Sorry for that though, been a month with no feedback yet =(
  3. Yeah, you got a point. But the thing is, I don't wanna give the audience an impression that it's color is samey grey and brown that plagues modern gaming. I mean, it's dystopian, sure. But I like to have the viewers to imagine a dystopian world but with some optimistic point of view there and there. But in the end, it will be the player who put the fate of it. Whether bleak or bright future   In my position, it was to give myself a full understanding and planning ahead for the plot of my concept. As of now, I've been writing a plot rundown to develop my concept further and use it as a baseline for the eventual script.   Anyway, I'm grateful for your feedback.
  4. Ah, that explains it. Still, I'd like to have some opinions from the people on this site regarding what I wrote.
  5. Okay, I know I'm not supposed to bump or anything, but did anyone really read it.... like at all? It's only about 4 pages.
  6. This is just a narrative summary to give an indication of what my game concept's story and setting will be about in case I ever intend to develop it.   [url]https://docs.google.com/document/d/1QUe8vX3hqHgNuOJ9JZgw0PBPrh8jwVlCcAMPu8ZSpL8/edit[/url]   I'm not a perfect writer, so feedback would be welcome. I personally prefer negative feedback not be too vitriolic. :P