Irrelevant to game development. I know there is a culture out there that believes you need to be an avid/pro gamer in order to be efficient at game development, but that is purely untrue. While I fully embrace the gamer culture and spend a lot of time playing games, I've been constantly in contact with tremendously efficient game developers that don't actually play games (and gamer-developers that are not efficient as well). Basically, there's simply no correlation there from my experience.
It IS required however, to understand gameplay. Playing a game does not guarantee you understand what makes it "tick".
Coded my first game at age 9. From my perspective, you'd actually be too old ;)
If this is the intend, why not just choose a sport?
By choosing to delve into game development as a reaction to taking a break from a game, you'll probably end up designing a game that's very similar to the game you're playing, except, well, assessing everything you think is wrong with the game. A lot of bad ideas started that way
If you're doing this to establish the background, that's fine, but if you're actually focusin on the actual weapons you'll see in the game, then you're doing things out of order. Designing low-level components (weapons for example) is creating content for a game. Normally, you create content to populate your game environment. From your post above, you've yet to create the game setting/gameplay/etc, so how can you insure your weapons will fill a purpose within that game ecosystem?
Go ahead. It will take a lot of time and effort, but its worth the try. Some people will advise to start with something smaller because there is a risk you will find it a steep learning curve, but at the same time, it will instantly let you know if this is something you have the patience for.
Congrats, you have just made the first step towards being a game developer: no one around you will seem to "get" why you're struggling with this. So long as its relevant to you, keep going at it.
wow this community is so helpful thankyou very much :)
I've recently got with a group of people from this website and i am now there concept artist for weapons and maybe armour.