hello_derr

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About hello_derr

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  1. I Want Game Programming

    Personally, before I started doing any programming in a game environment I learned how to code. I started with C++, the university I go to started us with C++. After becoming fairly comfortable with the language I got interested in learning a few others. I looked into Java and then C#. I decided a few months ago to try out Unity. It has been fun playing around with it. I suggest learning to code, in any language, that has a lot of online support. Then jumped into a simple engine, like unity, and play around. Make things, break things, test, fail, and sometimes succeed. If you are motivated you will eventually get some great results! 
  2. I decided that I would try out a game engine. I downloaded Unity a few months ago and have been playing around with some scripts and creating simple scenes. Over the past couple of years I have had a game idea and I have been continually updating a design document with all of my ideas. What I want to ask you all is where do I begin with actually coding the game?   For some background on what I have done: I have written a few scripts already. I want a third person camera for my game so I wrote one. I also have an animated model that I have written player movement scripts for. I am happy with the camera and movement so I want to move on and get into the game! But, I don't know where to begin. I have also created a simple day/night cycle in Unity.   How do you all start coding your games? What main mechanics do you try and start to code? I am really stuck and I really want to start making my idea a reality, I just do not know where to begin.    Thanks for any help! -Dan