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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

MuhannadTaslaq

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About MuhannadTaslaq

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  1. Cool, the numbr of burger houses in Amman is higher than the number of Startups, Entrepreneurship is in the food babe :)
  2. Glad to be with the guys from http://t.co/895QgMpM8J in the Computer Museum and teach them @unity3D and @gameDraw
  3. Lead, follow or just move from the way
  4. images of projects that used @gameDraw for @unity3D in 3D modeling and assets creation http://t.co/KFJfyFi8ab #3D #Art #GameDev
  5. Please join us at the GameDraw forum for further information and support from the @MXDimensions team http://t.co/168PYF6LkO
  6. Dears,   I wanted to give you a brief Introduction on GameDraw for Unity Game Engine , which is a professional but easy to use mesh editing ,modeling, Texturing, Optimization and level creation tool that is part of your sceneview. leaverage an IDE designed to make your process seamless and powerful, enjoy great features like boolean, extrude, smooth, slice and a ton more giving you the ability to do everything from vertex manipulation to sculpting and get access to a huge library of amazing assets that you can use with your games even commercial ones! Check this blog to know more about GameDraw for Unity : HERE Cheers Muhannad   
  7. Best thing i heard today "if you think you are crazy go check these two Jordanians "
  8. A professional but easy to use modeling, Texturing, Optimization and level creation tool that is part of your sceneview, leaverage an IDE designed to make your process seamless and powerful, enjoy great features like boolean, extrude, smooth, slice and a ton more giving you the ability to do everything from vertex manipulation to sculpting and get access to a huge library of amazing assets that you can use with your games even commercial ones!   Here are some videos on YouTube:   http://www.youtube.com/watch?v=Kkp5NxGdTsc   http://www.youtube.com/watch?v=nOGAwFqVV1g   http://www.youtube.com/user/GameDrawMXD?feature=watch   You can fine here the FREE version and PRO !   Please contact us here : Support@mixeddimensions.net
  9. Ra7 eldiet ya kbeer (at @Outback Steakhouse w/ 2 others) http://t.co/yGPlqu5dqA
  10. Poly Reduction tool inside of #GameDraw for #unity3D http://t.co/jpnq89XiSn , 3D Modeling and art made easy iinside Unity
  11. With Baha Aldeen sometime off for a movie (@ Century at Tanforan and XD - @cinemarkusa for 42 w/ 7 others) http://t.co/MBeMfXYsRi
  12. Hi,   Now you can create, edit and customize 3D digital content within Unity Game Engine , everything is done on top of the engine!     GameDraw is a new way of facilitating the assets creation process to Indies and a new appealing and easy way for professionals to edit create and optimize models , it can be used to do level designs in Unity and can be also used to complement the work flow of 3rd party modeling tools such as 3Ds Max and Blender ...      You can find tutorials and Showcase videos here   You can find the free version here   Cheers