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Everything posted by Greenhouse

  1. I also think that board games and that kind of stuff are best implemented with js and html.  I gave it a try, but there so many different frameworks and I just don't like coding in js.    But I also would like to talk about the way to implement the idea.   Is this correct:   p.s. and not to make another topic: c vs java vs js...
  2. Java is fine, but I would prefer to stick with C family (with some Lua scripting as additional option) if it's possible. I want to begin with simple task, as you said (although it's not that simple to me:) and will add more complexity on the way.   Basically what I want is a grid of cells (each cell have a dot in the middle and a two states: 1-marked by user 2-free) then according to the cell state, if it's marked, then cell's neighbors states also checked and finally marked cell's dots connected and the resulted polygon filled with some color.   I want to grasp how it's should be done, language and framework agnostic?   1. Draw the grid, by drawing lines. 2. Draw a cycle in the middle of each cell 3. Player input event handler, player mark a cell, touch at position (x,y) which cell is selected? 4. Check neighbors cells states 5. Connect cells and fill polygon  
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