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Everything posted by Bogdanas

  1. Bogdanas

    Article Updates.. And Search Can Be Challenging

    Check out http://prediction.io/ it's another prediction platform.
  2. Bogdanas

    Repairing a PlayStation controller to USB adaptor

    Nice read, I have the same adapter, but my PSOne joystikcs are working fine in analog mode, through D3 is missing
  3. Bogdanas

    The SpaceGame in 3d!

    Pretty neat, but is OpenTK still alive? Latest Nightly build is more than a year old... I tried to download Your games installer, however chrome showed that it is malicious.
  4. Bogdanas

    Beginner game programming: Flash vs Engine

    You can use Flash or even GameMaker for side scroller, internet is full of tutorials how to create simple platformers . What platform are you targeting to "release" Your game? If You are creating it just for fun, You could even use some HTML5 engine (programming javascript)
  5. I never tried cocos2d-x but it looks really nice. I'll defiantly try it later, for now my choices are: HTML 5: Gamvas Android/iPad: libGDX Desktop: Allegro, SFML or DirectX ToolKit   You could look into MonoGame, it looks nice too.
  6. Bogdanas

    Odd issue when rendering

    So what is the issue? In: int x = i % m_bufferWidth; int y = i / m_bufferWidth; int halfWidth = m_bufferWidth / 2; int halfHeight = m_bufferHeight / 2;   Shouldn't it be: int y = i / m_bufferHeight;     And why are you using prehistorical OpenGL? Or are you stuck with good-for-nothing video card (like I am)?
  7. Nice read, recommend watching: http://www.youtube.com/playlist?list=PLUUGFk1wE5OHqeNDwp2q9_ZiPqKlWNc6V
  8. Yes,  just upgrade to Visual Studio 2012 And read more: http://msdn.microsoft.com/en-us/windows/apps/br229512 http://www.jayway.com/2012/11/20/windows-8-xaml-based-metro-apps-with-visual-studio-2012-and-blend-2012slides-and-code/
  9. You can paint anything on tiles, it is like different layer. JavaScript is pretty good for such a game, and works on browsers and tablets. You can take any JS canvas engine: http://www.gamvas.com http://www.impactjs.com Or any from the list: http://www.html5gamedevelopment.com/html5-engines   Or You could learn Java or C++, however JavaScript is fastest way to learn game programming IMHO.
  10. From top of my head: Plain OpenGL Plain DirectX (Windows Only) DirectX ToolKit (Windows Only) SFML Allegro 5 SDL I would recommend Allegro 5
  11. As far as I know Visual Studio 2008 cant' create windows 8 Metro apps (You are talking about metro)   What are really useful new Win8 features? Well, tablets can't run standard Win32 applications so that's new :). Metro is like whole new OS. You didn't specify what programming language You will use so not much help about gestures. You .can use C++/C#/JavaScript/VB for creating Metro apps.   Metro is that new windows tiled look.
  12. Bogdanas

    2D C++ Framework for Mobile and PC (free, open source)

    Is it just me or there is no documentation on site?
  13.   Yup these two are the best resources to start, and I could add two: Another good tutorial set for libGDX http://steigert.blogspot.com/  How to handle multiple screen sizes http://blog.gemserk.com/
  14. Bogdanas

    The Road so Far

    Added screenshots to describe Easy / Normal / Hard game modes. Comments and Suggestions are welcome :)
  15. Bogdanas

    The Road so Far

    Hello everyone, so I decided to share my current work in progress game with community. Game is pretty simple "how to spell" for kids. Planning to make game for almost all platforms: HTML5 Canvas using Gamvas game engine Android/iPad using libGDX Desktop and tablet versions for Windows Vista/7/8/RT using DirectXTK Desktop versions for Windows XP/Linux/Mac using Allegro 5 So far working on HTML5 and Android versions. HTML5 version (old but working) can be found here. Because I suck at drawing, and everyone I know can draw only on paper I started indiegogo campaign to raise money for images/sound effects. http://igg.me/at/bk-kids Currently using images from http://www.visualpharm.com/ Game mechanics: Screens: Easy / Normal / Hard And low quality video (my current laptop has GMA945 video card, so...)
  16. Bogdanas

    The Road so Far

      I am not using HTML/JS for all because I love to rewrite my code in different languages :) and because I don't like JS performance on mobile/metro apps (I guess I suck at JS). Plus I get a little bit experience working with different API's       Well this is my first attempt to make something with box2d physics engine, and second attempt to finish game (First was in 2006 sokoban clone). 
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