Jump to content
  • Advertisement


  • Content Count

  • Joined

  • Last visited

Community Reputation

144 Neutral

About foxefde

  • Rank
  1. foxefde

    How on earth do I start a game?!

    1.Try C++ , just learn to create something like  tetris / ping-pong  etc.DON'T skip  pointers,dynamic memory and classes,because these are very important in creating game.   Then you choose;if you want to learn programming + to create a game:   1.Try SFML,then opengl        or      2.SDL/SFML,then directx     But remember,programming is not a joke,you will need a desire to create a game to be able to learn it !   If you want just to create a game,after C++ try Unity3D,it's a nice tool for creating games ;] ,HOWEVER,you will not be allowed to sell that game(if you are thinking about a serious game ),it's just for fun.Gl
  2. foxefde

    Where should I start?

    Well,I am trying to learn Directx as well,and yeh Rastartek's tutorials are : |   ...In my opinion book is the fastest way to learn it...   Opengl?There's book,I checked it and it seems quite informative : http://www.arcsynthesis.org/gltut/   released one year ago
  3. foxefde

    Beginner looking into game making

    Simple 3D ?Dream more.   First learn ..uhm,maybe C# / C++ Second learn a little bit about 2D THEN try Utility3D & create a game.
  4. It's the hardest language,a lot of risks in it,you must do everything perfectly. Those languages,which born from C are the most popular nowadays ,like:java,C sharp etc.   And those languages are easier than C ,so if you know C/C++ ,you should easily learn other one.Don't company owners think like this?
  5. foxefde

    Directx 11....

      Okay...       Yeh,I have noticed that ,but it seems for me ,that I still must understand his framework to be able to continue with tutorials.       Thanks,but it seems,it cost 99$ , not for me,not for me =/         Anyway...   "Just know: Starting with D3D11 if you haven't done anything with low-level graphics before is hard and frustrating."   Can't disagree with that,maybe you are rgiht . But I really like challanges,I don't really like 2D,Even console is much more interesting for me . I always like to find out ,where is the best information before starting learning,if it's really that hard,maybe rastertek tutorial aren't bad.   I will try my best,I never give up :|   Thx.
  6. foxefde

    Very simple calculator

    You want to create a simple calculator?What about this?   #include <iostream>   using namespace std;   int main() {     double a,b;     char symbol;     cout << "CALCULATOR IS READY!\n";     do     {         cin >> a >> symbol >> b;               switch(symbol)             {             case '*':                 cout << " = " << a * b << endl;                 break;             case '+':                 cout << " = " << a + b << endl;                 break;             case '-':                 cout << " = " << a - b << endl;                 break;             case '/':                 cout << " = " << a / b << endl;                 break;             }     }     while(true);   }
  7. foxefde

    Directx 11....

    Any why not just register yourself ? It's free and takes about 20 seconds.   Registration is bugged,I can't get activation link...       As for a book I always recommend Luna. He explains more than just how the API works and also provides exercises. Here you can also download the source.   I heard about him,but it's just source codes without explanation;book isn't free.I'mfrom Lithuania ,i am 17,it's really hard to get it for me ...
  8. foxefde

    Directx 11....

    Hi there,   I have already asked ,what tutorials should I use to learn Directx .Answer was rastertek,cuz his tutorials are the best . I'm not a dumb person,but I really can't understand even tutorial number 2, almost everything is new for me ,and there is only a little explanation. Also ,he doesn't give any tips,how one,or another, line could be changed - just the main facts. Decided to try this http://www.braynzarsoft.net/index.php?p=D3D11BD again,but again,source code (which you can see in the website,without having an account) doesn't even work...   So,anyone have branzarsoft account which I can borrow to download every project,or any tips?And.. I was categorically NO against books ,but now I don't know,maybe I should try some free book?I really want to learn directx!   I'm completely lost :| , seldom happens for me,that I'm not able to do something...   Maybe someone via skype may help me?Any help for me - very useful!     P.s ,sorry for my medium english,bad structure of my post :|
  9. foxefde

    Directx tutorials?

    Thanks for these answers,if you say so , i will try my best to learn directx with Ramstarek's tutorials then !   And ,Siri, maybe you got an account you aren't using ? (BRAYNZSOFT) ,because registration is bugged and without it it's impossible to download source.Maybe I would check that tutorials as well ,after Ramstartek! ;
  10. foxefde

    Directx tutorials?

    Hello all,   Can anyone help me directx 11?I would really like to learn it, but i have no idea what with i should start. I know c++ quite well.I found rastartek and braynzsoft tutorials,they seemed quite good for me ,but I think it's just wtf ,because first tutorial - like 500 lines of codes,who in the world can understand it with a bit of explanation?   I really need some tutorials !Would be amazing ,if these weren't the books ,because as english is forign language for me , it would be hard to learn it by reading that  books =/    
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!