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distilledwater71

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About distilledwater71

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  1. Unity Can a non-programmer make games?

    It is great to know that there are quality games out there which were developed entirely using engines. That really gives me a lot of hope. :)
  2. I am a computer science major right now, thinking that this is the normal path for an aspiring game developer, but it just isn't clicking for me. I don't like it at all. But I still really want to make games alone without having to partner up with a programmer for it. Could someone like me still make good games using engines like Game Maker and Unity without having a serious, hardcore knowledge of programming?
  3. difference between a game director and a game designer?

    Are there games where the director and designer are the same person? Like it's just one person who comes up with all of the ideas and he just needs a team for programming and art.
  4. difference between a game director and a game designer?

    So a game director is a lot like a movie director. They create a vision and then lead a team of people to fulfill it.
  5. difference between a game director and a game designer?

    An example would be Uncharted 2: Among Thieves. The designers for that game are Richard Lemarchand and Neil Druckmann, and the directors for the game are Bruce Straley and Amy Hennig. What did the directors do that was different from what the designers did?
  6. Every video game these days has "director" and "designer" credited as different people. Why do those positions have to be held by different people? What does a director do that is different from what a designer does?
  7. Hello everyone. I am interested in making 2D games on my own, and I would like to know how advanced the math gets if I decide to write my own 2D game engine from scratch instead of using one that already exists.
  8. Hello everyone. I am interested in making 2D games on my own, and I would like to know how advanced the math gets if I decide to write my own 2D game engine from scratch instead of using one that already exists. 
  9. 2D vs 3D for a solo programmer

    I do not want to write the engine myself. I would gladly use an engine that already exists. With that in mind, would 3D still be more difficult to program than 2D?
  10. Hello everyone. I would like to know your thoughts on which type of game, 2D or 3D, would be easier for a single programmer to make well. Story is the most important aspect of a game to me, so I do not have a preference for either 2D or 3D, I just want to go with whichever one is easier and will give me less stress and technical problems in the end.
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