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brunopava

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About brunopava

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  1. brunopava

    Creating a Homing Missile in Unity

    I would also add a RayCast on the tip of it to check if it is about to collide with something and then auto destroy it on act.   Lets say the player uses an obstacle to block the incoming missile.  The translate function ignores colliders, so the missile would be passing through walls and etc.
  2. Awesome, nothing more to say. Thank you.
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