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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Phrostylicious Productions

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  1. Hey Eric   I think that's a wonderful idea and I would be interested in joining that. However, another problem I'm seeing from my end is the time zone thingy. I am in Berlin, Germany (GMT+1) which means I'm 6 hours ahead of EST. :(   But I still wanted to give you feedback and let you know that someone is interested in that idea of your's. :)   Cheers Philipp
  2. This tells a great story and loving each part, when you tell a great story without knowing what the composition is about then you have yourself a great peice of music.   Following you!   Aww, thanks, man!! <3
  3. Hi Charlie   I'm pretty new to this forum here as well! Nice to see that the community seems to be growing continuously. And since you asked for some tracks, here's a track I've done recently: https://soundcloud.com/phrostylicious/the-awakening   Cheers from Berlin Philipp "Phrosty"
  4. Oh, sweet, Tilda! Congratulations! I look forward to listening to your samples.
  5. Hi Tilda,   seems we've sorta jumped into this boat at the same time. xD I'm an audio guy from Berlin Germany and always enjoy meeting other "audio creative" people. Also thanks for the link to your demo reel. Great compilation and I really like your clean mix. All the best to you and I look forward to seeing you around here   Phrosty
  6. Hello gamedev community     just wanted to drop a quick "hi" as I have also just recently registered with this forum and look forward to being a part of this community. I'm an audio producer ('soundfx' and 'music composition and production') located in Berlin, Germany and whenever time permits I'm always happy to contribute to projects, so don't hesitate to fling me a message.   Here's a link to one of the more recent tracks I've done and if you'd like to you can just click around on my soundcloud page to check out some more stuff.   https://soundcloud.com/phrostylicious/the-awakening     For those of you on Google+, feel free to add me to your circles and if you want to drop me a quick message, if you'd like to be put into a particular circle on my side. My profile is:   https://plus.google.com/103515472280518356435/     Cheers Phrosty