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About Zeldforged

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  1. Quite recentely I found out this beautiful text editor for programming purposes. I see that its magic is hidden inside its so called "plugins" or something like that. Since there are a ton of customizations and since you're experienced in working within a development enviroment, I would like you to share your settings/customizations with the rest of us.   I've done my homework in Google, looking for any guides/tutorials and such stuff, but it seems that Sublime Text is more focused into the Web and less in GameDev. Personally, I use a Macbook to do my programming, thus I use XCode. However, many people suggest me to give a try to Qt. What's your opinion? I know that Qt is multiplatform IDE, but I always had this thought (obviously mistaken) that Qt is only for KDE stuff or Linux in general.   Just in case you don't use Sublime Text, you can either skip this thread or make some valuable comments about the text editor/IDE you prefer.     Thanks, Zeldforged
  2. Zeldforged

    Effective and More Effective STL

    Thank you all for answering :)   Unfortunatelly, I live in Greece and due to the financial crisis applied in my city (2nd largest city in Greece), the local library and major bookstores are closed -- for good. So, my only choice is Amazon 2nd-hand.
  3. Hello there,   so far I have read the following books:   C++ with no fear C++ for the impatient C++ Prime 5th C++ for Game Developers C++ Accelerated I suppose that I am ready to step into the advanced level of C++ programming and I think that STL is a good choice. Hm ? That been told, I would like to ask you if I need to buy all these three books:   “Effective C++,” 3rd edition, S. Myers, 2005. “More Effective C++,” S. Myers, 1996. “Effective STL,” S. Myers, 2001.   I know that Effective C++ is a must-have book (actually it is recommended by many users in these forums), but what about the other two ? Are they obsolete? What other books do you recommend for STL or more advanced topics in C+? and last but not least, when should I be able to start game development, like SFML ?   Thanks  
  4. Zeldforged

    Developing Apps/Games On Firefox OS ?!?

    That's interesting topic   I think you can write your game in C/C++, then export the LLVM code with Clang and finally port it to FirefoxOS using emscripten (from LLVM to Javascript). Yet, I am completely confused myself too.   Check this game for instance.
  5. Zeldforged

    Good game engine for beginners

    If you have no programming experience, I would recommend you to use Stencyl . It requires no programming experience and the best part of using it, is that you can publish your games for many platforms: iOS, Android, Flash, HTML5, Windows and Mac. I've recently purchased a course dedicated to Stencyl at Udemy, but I am not that impressed. Well, if Stencyl is not your thing, there are many more similar programs. Take a look to the following articles:   http://clicktobegin.net/tools/how-to-make-games-without-programming/ http://clicktobegin.net/tools/more-ways-to-make-games-without-programming/ Last but not least, if none of these fast-game software do not suffice, learn a programming language (such as Lua and C#) and dive into the real game development.
  6. Waiting for the C++ books :)
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