antipathy

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About antipathy

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  1. I'm extremly thankful AmzBee , you put a lot of effort into this post. I will dig in to your code in a moment :)
  2. Hello guys, sorry for a noob question, but I've been googling anwser for hours with no result. Like in title- how to make single pressed key to do such opperation? "IsKeydown" is procesing sprite as long as I hold down the key, and stops when I release the key, and second of my ideas" if (NewKeyState.IsKeyDown(Keys.G) && OldKeyState.IsKeyUp(Keys.G)) { // BroPunch(); } OldKeyState = NewKeyState; does all the sprite verse in (what I think it is) 1 frame of update, which is obviously to fast. I'd be thankful for help. Regards