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decoder55

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About decoder55

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    Newbie
  1. Thanks to all! You've helped me so much. Definitely i want to make games, but sure i'll enjoy developing MODS for my engine.   Thanks a lot for your time!  I'll post the results of my efforts here so you'll can see my progress!
  2. I've seen Game Maker too and i liked. Can i make serious game with that kind of tools (Game Maker, RPG Maker, Unity...)?   I don't want an "automatic" tool type. I have good programming skills with Java (OO programming) and I like to write code. What languaje Game Maker uses?
  3. I'm begginer at game programming. What will be better, that i'll make my own game engine, or use an existing game engine? I want to use my owns sprites and music. And my own sprites animations too. i want to create a RPG / Roleplay game in 2D (like Pokemon for example but with pixel art looks). My game has to have a GUI with buttons and all that stuff and a map with difrerents location and turn-based battles.   There are some tutorials or something about creating your game engine?    Other question : RPG maker is a game engine?    Thank you very much.         
  4. Can i ask something?   I'm developing a very simple 2D game. But i dont' get what a game engine really do? And one more question, what is the best languaje to do this? and for make a GUI? at the moment i'm using openGL + SDL, in C++. Can i do this kind of things with JAVA? what libraries should i use?   Thanks!
  5. Hi everyone, i'm new in game developing. Recently i programmed my first game, a pong game. I used c++ with opengl. The game works very well, but now i want to improve my desing. I don' t know what is de common way to do this, but the general idea is change the quads i've made with opengl (for the ball and the rackets) by 2D sprites i designed.   I don't know if this kind of things can be done with opengl. I need specific libraries or toolkits? And one more question, can i make a GUI with sprites as buttons?   Thanks a lot! 
  6. RT @Supersarcasmo: Que Bárcenas pille a un ladrón entrando a su casa y le grite: ¡QUE SOY COMPAÑERO, COÑO!
  7. Game development, which path should i choose?

      The graphics are very cool, but i would like to work with AI behaviours or object physics. Actually i dont' know all the kind of work a game developer can do.    My question is: What kind of work can be done on a project of a video game?   Thanks a lot!
  8. Hello! I'm very new here and y want to make a lot of friends and learn so much.   I' m a junior programmer and i want to make videogames but i don't have idea about how to start. I like programming so much, but really i don't know what a videogame programmer do i his job. I've read some articles about OpenGL and DirectX. Also i' ve read about tools like Blender and others.   I want to learn everything i can, but y i'm sure i'll have to choose a path in this. Is important to know about programming with OpenGL or is better go directly to work with Blender, Unity3D...etc ? or this things are totally differents each other? I know tools like Blender uses OpenGL itselfs.   I need guidance! Please!   PD: sorry for my english i'm from Spain. xD
  9. Hello! I'm very new here and y want to make a lot of friends and learn so much.   I' m a junior programmer and i want to make videogames but i don't have idea about how to start. I like programming so much, but really i don't know what a videogame programmer do i his job. I've read some articles about OpenGL and DirectX. Also i' ve read about tools like Blender and others.   I want to learn everything i can, but y i'm sure i'll have to choose a path in this. Is important to know about programming with OpenGL or is better go directly to work with Blender, Unity3D...etc ? or this things are totally differents each other? I know tools like Blender uses OpenGL itselfs.   I need guidance! Please!   PD: sorry for my english i'm from Spain. xD
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